public override void StartSkill(Animator animator)
 {
     hero.audioCtrler.PlaySound(die, 0.5f);
     isDoubleAttack = false;
     sulfuars.TurnOnPhyAttack();
     StartCoroutine(WatchDog(animator));
 }
 public override void StartSkill(Animator animator)
 {
     animator.SetBool("Run", false);
     animator.SetBool("Back", false);
     sulfuars.TurnOnPhyAttack();
 }