public override void StartSkill(Animator animator) { hero.audioCtrler.PlaySound(die, 0.5f); isDoubleAttack = false; sulfuars.TurnOnPhyAttack(); StartCoroutine(WatchDog(animator)); }
public override void StartSkill(Animator animator) { animator.SetBool("Run", false); animator.SetBool("Back", false); sulfuars.TurnOnPhyAttack(); }