void Update()
    {
        styleTransfer.Invoke(webcamTexture);

        preview.texture = styleTransfer.GetResultTexture();

        // preview.uvRect = TextureToTensor.GetUVRect(
        //     (float)webcamTexture.width / (float)webcamTexture.height,
        //     1,
        //     TextureToTensor.AspectMode.Fill);
    }
Example #2
0
 private void OnTextureUpdate(Texture texture)
 {
     styleTransfer.Invoke(texture);
     preview.texture = styleTransfer.GetResultTexture();
 }