Example #1
0
    void OnEnable()
    {
        allStats    = new List <Stat>();
        playerMoney = new PlayerMoney(true);

        Satisfaction.Init();
        Comfortableness.Init();
        GeneralRanking.Init();
        Hunger.Init();
        Social.Init();
        Study.Init();



        WorldLimitedUseInteractable.onInteractUse += deductStamina;
        LocationHandler.OnTurnEnd += resetStamina;

        DateTimeSystem.OnMonthChange += clearMonthBudget;
    }