public static void Main(string[] args) { { #region Snippet_1a // Create localization source var source = new Dictionary <string, string> { { "MyController:hello", "Hello World!" }, { "en:MyController:hello", "Hello World!" }, { "de:MyController:hello", "Hallo Welt!" } }; // Create asset with string source IAsset asset = new StringAsset().Add(source, "{Culture:}[Type:][Key]").Load(); #endregion Snippet_1a ILine key = new LineRoot(asset).Type("MyController").Key("hello"); Console.WriteLine(key); Console.WriteLine(key.Culture("en")); Console.WriteLine(key.Culture("de")); } { #region Snippet_1b // Create localization source var source = new List <ILine> { { LineFormat.Parameters.Parse("Type:MyController:Key:hello").Format("Hello World!") }, { LineFormat.Parameters.Parse("Culture:en:Type:MyController:Key:hello").Format("Hello World!") }, { LineFormat.Parameters.Parse("Culture:de:Type:MyController:Key:hello").Format("Hallo Welt!") } }; // Create asset with string source IAsset asset = new StringAsset().Add(source).Load(); #endregion Snippet_1b #region Snippet_2b ILine key = new LineRoot(asset).Type("MyController").Key("hello"); Console.WriteLine(key); Console.WriteLine(key.Culture("en")); Console.WriteLine(key.Culture("de")); #endregion Snippet_2b } { #region Snippet_1c // Create localization source var source = new Dictionary <ILine, string> { { new LineRoot().Type("MyController").Key("hello"), "Hello World!" }, { new LineRoot().Type("MyController").Key("hello").Culture("en"), "Hello World!" }, { new LineRoot().Type("MyController").Key("hello").Culture("de"), "Hallo Welt!" } }; // Create asset with string source IAsset asset = new StringAsset().Add(source).Load(); #endregion Snippet_1c #region Snippet_2c ILine key = new LineRoot(asset).Type("MyController").Key("hello"); Console.WriteLine(key); Console.WriteLine(key.Culture("en")); Console.WriteLine(key.Culture("de")); #endregion Snippet_2c } { var source = new Dictionary <string, string> { { "MyController:hello", "Hello World!" }, { "en:MyController:hello", "Hello World!" }, { "de:MyController:hello", "Hallo Welt!" } }; // Create asset with string source IAsset asset = new StringAsset().Add(source, "{Culture:}[Type:][Key]").Load(); #region Snippet_3a // Extract all keys foreach (var _key in asset.GetStringLines(null)) { Console.WriteLine(_key); } #endregion Snippet_3a } { #region Snippet_3b var source = new List <ILine> { LineAppender.Default.Type("MyController").Key("hello").Format("Hello World!"), LineAppender.Default.Type("MyController").Key("hello").Culture("en").Format("Hello World!"), LineAppender.Default.Type("MyController").Key("hello").Culture("de").Format("Hallo Welt!") }; // Keys can be filtered ILine filterKey = LineAppender.Default.Culture("de"); IAsset asset = new StringAsset().Add(source, "{Culture:}[Type:][Key]").Load(); foreach (var _key in asset.GetLines(filterKey)) { Console.WriteLine(_key.Print(LineFormat.ParametersInclString)); } #endregion Snippet_3b } }