Example #1
0
    IEnumerator Animate()
    {
        while (pos != "")
        {
            yield return(new WaitUntil(() => storyManager.GetPosition() != pos));

            pos = storyManager.GetPosition();

            // Debug.Log(pos);
            yield return(new WaitUntil(() => !textManager.IsAnimating()));

            // Debug.Log("animate for " + pos);

            if (animations.ContainsKey(pos))
            {
                isAnimating = true;
                animations[pos]();
            }
        }
        Debug.Log("end of story");
    }