private StaticCountry AddCountry(string name, string tagName) { StaticCountry province = new StaticCountry(); province.Name = name; province.TagName = tagName; province.DataType = DataType.Country; return province; }
private StaticCountry AddCountry(string name, string tagName) { StaticCountry province = new StaticCountry(); province.Name = name; province.TagName = tagName; province.DataType = DataType.Country; return(province); }
private StaticCountry AddCountryProvinces(StaticCountry country, params string[] provinces) { //country.TagProvinces = provinces.ToList(); return country; }
public GameCountry(StaticCountry country) : base(country) { }
private StaticCountry AddCountryProvinces(StaticCountry country, params string[] provinces) { //country.TagProvinces = provinces.ToList(); return(country); }