Example #1
0
        public override void Handle(GameSession session, PacketReader packet)
        {
            StateHandlerMode mode = (StateHandlerMode)packet.ReadByte();

            switch (mode)
            {
            case StateHandlerMode.Jump:
                break;

            case StateHandlerMode.Land:
                break;
            }
        }
Example #2
0
    public override void Handle(GameSession session, PacketReader packet)
    {
        StateHandlerMode mode = (StateHandlerMode)packet.ReadByte();

        switch (mode)
        {
        case StateHandlerMode.Jump:
            HandleJump(session);
            break;

        case StateHandlerMode.Land:
            break;

        default:
            LogUnknownMode(mode);
            break;
        }
    }