public override object GetData(ITabContext context)
 {
     var request = context.GetRequestContext<HttpContextBase>();
     var mobile = request.Request["n0"] == null ? request.GetOverriddenBrowser().IsMobileDevice :
         request.Request["n0"].StartsWith("Mobile", StringComparison.Ordinal);
     var stateDisplayInfo = new StateDisplayInfo();
     if (StateContext.State != null)
     {
         stateDisplayInfo.Page = GetCurrentPage(context, mobile);
         stateDisplayInfo.Route = GetCurrentRoute(mobile);
         stateDisplayInfo.Theme = GetCurrentTheme(context, mobile);
         stateDisplayInfo.Masters = GetCurrentMasters(context, mobile);
     }
     return Canvas.Arrange(stateDisplayInfo);
 }
Example #2
0
 internal static CanvasData Arrange(StateDisplayInfo stateDisplayInfo)
 {
     var transitionElements = new List<TransitionElement>();
     var stateElements = new List<StateElement>();
     var stateX = Left;
     var stateY = Top;
     var crumbs = StateController.Crumbs.Select((c, i) => new { Crumb = c, Index = i })
         .ToDictionary(c => c.Crumb.State, c => new { Crumb = c.Crumb, c.Index });
     foreach (Dialog dialog in StateInfoConfig.Dialogs)
     {
         stateX = Left;
         var depths = CalculateDepths(dialog, transitionElements);
         foreach (State state in dialog.States)
         {
             var stateElement = new StateElement(state);
             stateElements.Add(stateElement);
             stateElement.X = stateX;
             stateElement.Y = stateY;
             stateElement.H = StateHeight;
             stateElement.Page = state.Page;
             stateElement.Route = state.Route;
             stateElement.Theme = state.Theme;
             stateElement.Masters = state.Masters.ToList();
             if (state == StateContext.State)
             {
                 stateElement.Current = state == StateContext.State;
                 stateElement.Data = StateContext.Data;
                 stateElement.Page = stateDisplayInfo.Page;
                 stateElement.Route = stateDisplayInfo.Route;
                 stateElement.Theme = stateDisplayInfo.Theme;
                 stateElement.Masters = stateDisplayInfo.Masters;
             }
             stateElement.Previous = state == StateContext.PreviousState;
             stateElement.Back = 0;
             if (crumbs.ContainsKey(state))
             {
                 stateElement.Back = crumbs.Count - crumbs[state].Index;
                 stateElement.Data = crumbs[state].Crumb.Data;
             }
             if (stateElement.Data == null)
             {
                 stateElement.Data = new NavigationData();
                 foreach (string key in stateElement.State.Defaults.Keys)
                     stateElement.Data[key] = stateElement.State.Defaults[key];
             }
             stateElement.W = ProcessTransitions(stateElement, transitionElements);
             stateX += stateElement.W + StateSeparation;
         }
         stateY += Top + StateHeight + depths.Count * TransitionStepHeight + FontSize;
     }
     var selected = stateElements.FirstOrDefault(s => s.Current) ?? new StateElement(new State());
     var selectedDialogTrans = transitionElements.Where(t => t.Transition.Parent.Parent == selected.State.Parent).DefaultIfEmpty();
     var lastState = stateElements.Last();
     return new CanvasData
     {
         States = stateElements,
         Transitions = transitionElements,
         X = Math.Min(0, Width - Math.Min(selected.X + selected.W + Left, selected.X + Width - Left)),
         Y = Math.Min(0, Height - Math.Min(Math.Max(selected.Y + selected.H, selectedDialogTrans.Max(t => t != null ? t.Y + t.H : 0)) + PaddingY + FontSize, selected.Y + Height - Top)),
         W = Math.Max(Width, stateElements.Max(s => s.X + s.W) + Left),
         H = Math.Max(Height, Math.Max(lastState.Y + lastState.H, transitionElements.DefaultIfEmpty().Max(t => t != null ? t.Y + t.H : 0)) + PaddingY + FontSize)
     };
 }