public void Save_GivenNullFile_ShouldThrow() { StandardGameSerializer target = new StandardGameSerializer(); target.Save(new Game(), null); return; }
public void Save_GivenEmptyFile_ShouldThrow() { StandardGameSerializer target = new StandardGameSerializer(); target.Save(new Game(), String.Empty); return; }
public void Save_GivenNullGame_ShouldThrow() { StandardGameSerializer target = new StandardGameSerializer(); target.Save(null, "file"); return; }