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C# (CSharp) Sphere.BajaVida Examples
Programming Language:
C# (CSharp)
Class/Type:
Sphere
Method/Function:
BajaVida
Examples at hotexamples.com:
1
C# (CSharp) Sphere.BajaVida - 1 examples found
. These are the top rated real world C# (CSharp) examples of
Sphere.BajaVida
from package Uniject extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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ComputeInertia(30)
Clone(11)
Create(10)
Area(9)
CanUse(8)
CreateGlass(7)
ComputeName(7)
CreateDefaultInstance(7)
ByCenterPointRadius(6)
AddModifiers(5)
IsIntersectsBounds(4)
Contains(4)
Bounds(4)
BoundingSphere(4)
IntersectDistance(3)
CalculateIntersection(3)
AddAntiSphere(2)
ContainsPoint(2)
ConvertLine(2)
ChangeAllVertexColors(2)
ToBounds(2)
BoundingSphereFromAABB(2)
ApplyLinearImpulse(2)
Bind(2)
CreateFromUnityWorld(2)
IsIntersectsSphere(2)
GetNormalAtPoint(2)
StopDirection(1)
ComputeTangentBasis(1)
ConfigureFormat(1)
MoveDirection(1)
ConverWorldPointToObjectPoint(1)
CreateDummySphere(1)
CreateIcosphere(1)
CreateGlassSphere(1)
Copy(1)
CreateElement(1)
ComputeLocalInverseInertia(1)
Add(1)
ComputeCustomWeaponName(1)
BindNativeObject(1)
AddComponent(1)
AddController(1)
AddLight(1)
ApplyForce(1)
ApplyImpulse(1)
ApplyMatrix4(1)
Attacked(1)
BajaVida(1)
BecomeDynamic(1)
Frequently Used Methods
ComputeInertia (30)
Clone (11)
Create (10)
Area (9)
CanUse (8)
CreateGlass (7)
ComputeName (7)
CreateDefaultInstance (7)
ByCenterPointRadius (6)
AddModifiers (5)
Frequently Used Methods
IsIntersectsBounds (4)
Contains (4)
Bounds (4)
BoundingSphere (4)
IntersectDistance (3)
CalculateIntersection (3)
AddAntiSphere (2)
ContainsPoint (2)
ConvertLine (2)
ChangeAllVertexColors (2)
ToBounds (2)
BoundingSphereFromAABB (2)
ApplyLinearImpulse (2)
Bind (2)
CreateFromUnityWorld (2)
IsIntersectsSphere (2)
GetNormalAtPoint (2)
StopDirection (1)
ComputeTangentBasis (1)
ConfigureFormat (1)
Frequently Used Methods
ToBounds (2)
BoundingSphereFromAABB (2)
ApplyLinearImpulse (2)
Bind (2)
CreateFromUnityWorld (2)
IsIntersectsSphere (2)
GetNormalAtPoint (2)
StopDirection (1)
ComputeTangentBasis (1)
ConfigureFormat (1)
MoveDirection (1)
ConverWorldPointToObjectPoint (1)
CreateDummySphere (1)
CreateIcosphere (1)
CreateGlassSphere (1)
Copy (1)
CreateElement (1)
ComputeLocalInverseInertia (1)
Add (1)
ComputeCustomWeaponName (1)
BindNativeObject (1)
AddComponent (1)
AddController (1)
AddLight (1)
ApplyForce (1)
ApplyImpulse (1)
ApplyMatrix4 (1)
Attacked (1)
BajaVida (1)
BecomeDynamic (1)
Frequently Used Methods
MoveDirection (1)
ConverWorldPointToObjectPoint (1)
CreateDummySphere (1)
CreateIcosphere (1)
CreateGlassSphere (1)
Copy (1)
CreateElement (1)
ComputeLocalInverseInertia (1)
Add (1)
ComputeCustomWeaponName (1)
BindNativeObject (1)
AddComponent (1)
AddController (1)
AddLight (1)
ApplyForce (1)
ApplyImpulse (1)
ApplyMatrix4 (1)
Attacked (1)
BajaVida (1)
BecomeDynamic (1)
BecomeKinematic (1)
Bounce (1)
ComputeBounds (1)
BoundingBox (1)
Calculate (1)
ChangeAfterHit (1)
ChangeLife (1)
Circumference (1)
ClosestParam (1)
ClosestPointTo (1)
Coins (1)
CollideWithPoint (1)
ColorChange (1)
CompareTag (1)
ClosestPoint (1)
Sphere Class Documentation
Example #1
0
Show file
// Use this for initialization void OnMouseDown() { Sphere.BajaVida(); }