private void LoadSpell(string SpellPath) { string Name = SpellPath.Substring(0, SpellPath.Length - 4).Substring(15); this.Text = Name + " - Project Eternity Spell Editor"; SpellViewer.Preload(); SpellViewer.Init(Name); }
public override void SaveItem(string ItemPath, string ItemName, bool ForceOverwrite = false) { FileStream FS = new FileStream(FilePath, FileMode.Create, FileAccess.Write); BinaryWriter BW = new BinaryWriter(FS); SpellViewer.Save(BW); FS.Close(); BW.Close(); }