// TODO change to Buttons void Update() { if (Input.GetKeyDown(KeyCode.J)) { sound.playShapeShift(); shape = 0; changeShape(shape); } if (Input.GetKeyDown(KeyCode.K)) { sound.playShapeShift(); shape = 1; changeShape(shape); } if (Input.GetKeyDown(KeyCode.L)) { sound.playShapeShift(); shape = 2; changeShape(shape); } }