Example #1
0
        public override void ShootMissile(ShipLeaf Ship)
        {
            ShipMan.InitializeBullet();

            SoundMan.Play(SoundName.Shoot);

            // switch states
            Handle(Ship);
        }
Example #2
0
 private void Update()
 {
     if (gameStart && !soundMan.IsPlaying("BossMusic"))
     {
         soundMan.Play("BossMusic");
     }
     ControlCheck();
     if (Input.GetButtonDown("Debug"))
     {
         if (debug)
         {
             debug = false;
         }
         else
         {
             debug = true;
         }
     }
     DebugButtons();
     if (gameTime < 0)
     {
         gameTime = 0;
     }
 }