public override void LoadContent() { //--------------------------------------------------------------------------------------------------------- // Setup Managers - once here //--------------------------------------------------------------------------------------------------------- TimerMan.Create(3, 1); TextureMan.Create(1, 1); TextureMan.Add(Texture.Name.Aliens, "Aliens.tga"); TextureMan.Add(Texture.Name.Birds, "Birds_N_Shield.tga"); TextureMan.Add(Texture.Name.Birds2, "Birds_N_Shield.tga"); //--------------------------------------------------------------------------------------------------------- // Sounds //--------------------------------------------------------------------------------------------------------- SoundMan.Create(); SoundMan.Add(Sound.Name.Explode, "explosion.wav"); SoundMan.Add(Sound.Name.Shoot, "shoot.wav"); SoundMan.Add(Sound.Name.Invader1, "fastinvader1.wav"); SoundMan.Add(Sound.Name.Invader2, "fastinvader2.wav"); SoundMan.Add(Sound.Name.Invader3, "fastinvader3.wav"); SoundMan.Add(Sound.Name.Invader4, "fastinvader4.wav"); SoundMan.Add(Sound.Name.InvaderKilled, "invaderkilled.wav"); SoundMan.Add(Sound.Name.UFOLow, "ufo_lowpitch.wav"); SoundMan.Add(Sound.Name.UFOHigh, "ufo_highpitch.wav"); ImageMan.Create(5, 2); ImageMan.Add(Image.Name.Default, Texture.Name.Aliens, new Azul.Rect(0, 0, 0, 0)); ImageMan.Add(Image.Name.NullObject, Texture.Name.Aliens, new Azul.Rect(0, 0, 0, 0)); GameSpriteMan.Create(25, 5); BoxSpriteMan.Create(25, 5); SpriteBatchMan.Create(5, 2); ProxySpriteMan.Create(10, 1); GameObjectMan.Create(50, 5); ColPairMan.Create(25, 5); GlyphMan.Create(5, 2); FontMan.Create(5, 2); ShipMan.Create(); PlayerMan.Create(); SceneContext.Create(); }