Example #1
0
 private void OnDestroy()
 {
     SoundLib.Log("Unload all sound resources");
     SoundLib.UnloadAllSoundEffect();
     SoundLib.UnloadMusic();
     SoundLib.UnloadAllResidentSfxSoundData();
 }
Example #2
0
 public void ReloadSoundMetaData()
 {
     SoundMetaData.LoadMetaData();
     this.ParseSoundList();
     SoundLib.UnloadSoundEffect();
     SoundLib.LoadGameSoundEffect(SoundMetaData.SoundEffectMetaData);
     SoundLib.UnloadMusic();
     SoundLib.LoadMusic(SoundMetaData.MusicMetaData);
 }