Example #1
0
 private void Start()
 {
     _numStorage4[0].Setnumber(hp / 100);                                              // scoreの4桁目の数字を配列に入れる
     _numStorage4[1].Setnumber((hp % 100) / 10);                                       // scoreの3桁目の数字を配列に入れる
     _numStorage4[2].Setnumber((hp % 10));                                             // scoreの2桁目の数字を配列に入れる
     songReproduction = GameObject.Find("TapSound").GetComponent <SongReproduction>(); //スクリプトを読み込む
 }
Example #2
0
 private void Start()
 {
     songReproduction = GameObject.Find("TapSound").GetComponent <SongReproduction>(); //スクリプトを読み込む
     audioSource      = GameObject.Find("Audio").GetComponent <AudioSource>();
     _timing          = new float[1024];
     _lineNum         = new int[1024];
     for (int num = 0; num < 4; num++)
     {
         notes[num].transform.position = notesPop[num].transform.position;
     }
     Cursor.visible = false;
 }