Example #1
0
        public void SongsLoaded(SongCore.Loader sender, Dictionary <string, CustomPreviewBeatmapLevel> levels)
        {
            if (_multiplayerButton != null)
            {
                _multiplayerButton.interactable = true;
            }

            SongInfo.GetOriginalLevelHashes();
        }
Example #2
0
        public void SongsLoaded(SongLoader sender, List <CustomLevel> levels)
        {
            if (_multiplayerButton != null)
            {
                _multiplayerButton.interactable = true;
            }
            else
            {
                CreateUI();
            }

            SongInfo.GetOriginalLevelHashes();
        }