Example #1
0
        public override void Show()
        {
            if (_isFading)
            {
                return;
            }

            this.FadeInFromZero(200 + Beatmap.Difficulty.ApproachRate);
            SliderBeginCircle.Show();
        }
Example #2
0
        public override void Hide()
        {
            if (_isFading)
            {
                return;
            }

            _isFading = true;
            this.FadeOutFromOne(200 + Beatmap.Difficulty.ApproachRate).Finally(_ => ((Container)Parent)?.Remove(this));
            Ball.FadeOut();
            SliderBeginCircle.Hide();
        }
Example #3
0
 public override void Hide()
 {
     SliderBeginCircle.Hide();
     this.FadeOutFromOne(200 + Beatmap.Difficulty.ApproachRate);
 }
Example #4
0
 public override void Show()
 {
     SliderBeginCircle.Show();
     //this.FadeInFromZero(200 + Beatmap.Difficulty.ApproachRate);
 }