private void DoTimelineBar(Skill fsm, Rect area) { if (!Application.get_isPlaying()) { return; } if (fsm == null) { return; } SkillLog myLog = fsm.get_MyLog(); if (myLog == null || myLog.get_Entries() == null) { return; } GUI.BeginGroup(area); float startTime = 0f; SkillState fsmState = null; for (int i = 0; i < myLog.get_Entries().get_Count(); i++) { SkillLogEntry fsmLogEntry = myLog.get_Entries().get_Item(i); if (fsmLogEntry.get_LogType() == 5) { if (fsmLogEntry.get_Time() > this.timelineControl.VisibleRangeStart) { this.DrawTimelineBar(startTime, fsmLogEntry.get_Time(), fsmState); } fsmState = null; } if (fsmLogEntry.get_LogType() == 6) { if (fsmLogEntry.get_Time() > this.timelineControl.VisibleRangeEnd) { GUI.EndGroup(); return; } fsmState = fsmLogEntry.get_State(); startTime = fsmLogEntry.get_Time(); } SkillLogType arg_AE_0 = fsmLogEntry.get_LogType(); SkillLogType arg_B8_0 = fsmLogEntry.get_LogType(); } if (fsmState != null) { this.DrawTimelineBar(startTime, SkillTime.get_RealtimeSinceStartup(), fsmState); } GUI.EndGroup(); }
private static SkillLogEntry FindPrevLogEntry(SkillLogEntry fromEntry, SkillLogType logType = 6) { if (fromEntry == null) { return(null); } SkillLog log = fromEntry.get_Log(); if (log == null || log.get_Entries() == null) { return(null); } SkillLogEntry result = null; using (List <SkillLogEntry> .Enumerator enumerator = log.get_Entries().GetEnumerator()) { while (enumerator.MoveNext()) { SkillLogEntry current = enumerator.get_Current(); if (current == fromEntry) { break; } if (current.get_LogType() == logType) { result = current; } } } return(result); }
private static void RestoreNearestVariables(SkillLogEntry logEntry) { if (logEntry == null) { return; } if (logEntry.get_LogType() == 6 || logEntry.get_LogType() == 5) { DebugFlow.RestoreVariables(logEntry); return; } if (logEntry.get_Event() == SkillEvent.get_Finished()) { SkillLogEntry fsmLogEntry = DebugFlow.FindNextLogEntry(logEntry, new SkillLogType[] { 5 }); if (fsmLogEntry != null) { DebugFlow.RestoreVariables(fsmLogEntry); return; } } else { if (DebugFlow.SelectedLogEntryIndex == 0) { SkillLogEntry fsmLogEntry2 = DebugFlow.FindNextLogEntry(logEntry, new SkillLogType[] { 6 }); if (fsmLogEntry2 != null) { DebugFlow.RestoreVariables(fsmLogEntry2); return; } } else { SkillLogEntry fsmLogEntry3 = DebugFlow.FindPrevLogEntry(logEntry, 6); if (fsmLogEntry3 != null) { DebugFlow.RestoreVariables(fsmLogEntry3); } } } }
private static SkillLogEntry FindMostRecentLogEntry(SkillLog fsmLog, int fromFrame) { if (fsmLog == null || fsmLog.get_Entries() == null) { return(null); } SkillLogEntry result = null; using (List <SkillLogEntry> .Enumerator enumerator = fsmLog.get_Entries().GetEnumerator()) { while (enumerator.MoveNext()) { SkillLogEntry current = enumerator.get_Current(); if (current.get_LogType() == 6 || current.get_LogType() == 8 || current.get_LogType() == 7) { result = current; } } } return(result); }
private float CalculateEntryHeight(SkillLogEntry entry) { if (!this.EntryIsVisible(entry)) { return(0f); } float num = 20f; if (entry.get_LogType() == 6) { num += 2f; } return(num + 20f * (float)this.ExtraRows(entry)); }
private static SkillLogEntry FindClosestLogEntry(SkillLog fsmLog, float time) { SkillLogEntry result = null; using (List <SkillLogEntry> .Enumerator enumerator = fsmLog.get_Entries().GetEnumerator()) { while (enumerator.MoveNext()) { SkillLogEntry current = enumerator.get_Current(); if (current.get_Time() > time) { break; } if (current.get_LogType() == 6) { result = current; } } } return(result); }
private static SkillLogEntry FindNextLogEntry(SkillLogEntry fromEntry, params SkillLogType[] logTypes) { SkillLog log = fromEntry.get_Log(); if (log == null) { return(null); } int num = DebugFlow.SelectedLog.get_Entries().IndexOf(fromEntry); for (int i = num + 1; i < log.get_Entries().get_Count(); i++) { SkillLogEntry fsmLogEntry = log.get_Entries().get_Item(i); for (int j = 0; j < logTypes.Length; j++) { SkillLogType fsmLogType = logTypes[j]; if (fsmLogEntry.get_LogType() == fsmLogType) { return(fsmLogEntry); } } } return(null); }
private bool ShowEventTarget(SkillLogEntry entry) { return(entry.get_LogType() == 8 && entry.get_EventTarget().target != null); }
private bool ShowSentBy(SkillLogEntry entry) { return(entry.get_LogType() == 3 && FsmEditorSettings.LogShowSentBy && entry.get_SentByState() != null && entry.get_SentByState() != entry.get_State()); }
private bool EntryIsVisible(SkillLogEntry entry) { return(!string.IsNullOrEmpty(entry.get_Text()) && (entry.get_LogType() != 5 || FsmEditorSettings.LogShowExit)); }
private void DoLogLine(SkillLogEntry entry, int index) { if (!this.EntryIsVisible(entry)) { return; } if (entry.get_LogType() == 6) { this.currentState = entry.get_State(); SkillEditorGUILayout.Divider(new GUILayoutOption[0]); } if (this.selectedEntry != null && index > this.selectedEntryIndex) { GUI.set_color(new Color(1f, 1f, 1f, 0.3f)); } if (entry.get_LogType() == 9 || entry.get_LogType() == 10) { GUI.set_backgroundColor(SkillEditorStyles.DefaultBackgroundColor); } else { GUI.set_backgroundColor((this.currentState != null) ? PlayMakerPrefs.get_Colors()[this.currentState.get_ColorIndex()] : Color.get_grey()); } GUILayout.BeginVertical(SkillEditorStyles.LogBackground, new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); Color backgroundColor = GUI.get_backgroundColor(); GUI.set_backgroundColor(Color.get_white()); GUIStyle gUIStyle = SkillEditorStyles.GetLogTypeStyles()[entry.get_LogType()]; GUILayout.Label("", gUIStyle, new GUILayoutOption[] { GUILayout.MaxWidth(20f) }); GUI.set_backgroundColor(backgroundColor); gUIStyle = SkillEditorStyles.LogLine; if (GUILayout.Button(FsmEditorSettings.LogShowTimecode ? entry.get_TextWithTimecode() : entry.get_Text(), gUIStyle, new GUILayoutOption[0])) { this.SelectLogEntry(entry); } GUILayout.EndHorizontal(); if (this.ShowSentBy(entry)) { if (string.IsNullOrEmpty(entry.get_Text2())) { entry.set_Text2(Strings.get_FsmLog_Label_Sent_By() + Labels.GetFullStateLabel(entry.get_SentByState())); if (entry.get_Action() != null) { entry.set_Text2(entry.get_Text2() + " : " + Labels.GetActionLabel(entry.get_Action())); } } if (GUILayout.Button(entry.get_Text2(), SkillEditorStyles.LogLine2, new GUILayoutOption[0])) { SkillLogger.OnClickSentBy(entry); } EditorGUIUtility.AddCursorRect(GUILayoutUtility.GetLastRect(), 4); } else { if (this.ShowEventTarget(entry)) { if (string.IsNullOrEmpty(entry.get_Text2())) { entry.set_Text2(Strings.get_FsmLog_Label_Target() + SkillLogger.GetEventTargetLabel(entry)); } if (GUILayout.Button(entry.get_Text2(), SkillEditorStyles.LogLine2, new GUILayoutOption[0])) { this.OnClickEventTarget(entry); GUIUtility.ExitGUI(); return; } EditorGUIUtility.AddCursorRect(GUILayoutUtility.GetLastRect(), 4); } else { if (this.ShowHitGameObject(entry)) { if (string.IsNullOrEmpty(entry.get_Text2())) { entry.set_Text2("WITH: " + entry.get_GameObjectName()); entry.set_GameObjectIcon(EditorHacks.GetIconForObject(entry.get_GameObject())); } if (entry.get_GameObject() != null) { if (GUILayout.Button(entry.get_Text2(), SkillEditorStyles.LogLine2, new GUILayoutOption[0])) { Selection.set_activeGameObject(entry.get_GameObject()); GUIUtility.ExitGUI(); return; } Rect lastRect = GUILayoutUtility.GetLastRect(); EditorGUIUtility.AddCursorRect(lastRect, 4); if (entry.get_GameObjectIcon() != null) { lastRect.Set(lastRect.get_xMin(), lastRect.get_yMin() + 2f, 27f, lastRect.get_height() - 2f); GUI.Label(lastRect, entry.get_GameObjectIcon()); } } else { GUILayout.Label(entry.get_Text2() + " (Destroyed)", SkillEditorStyles.LogLine2, new GUILayoutOption[0]); } } } } GUILayout.EndVertical(); if (entry == this.selectedEntry) { this.beforeSelected = this.prevEntry; GUI.set_backgroundColor(Color.get_white()); GUILayout.Box(GUIContent.none, SkillEditorStyles.LogLineTimeline, new GUILayoutOption[0]); } if (this.prevEntry == this.selectedEntry) { this.afterSelected = entry; } this.prevEntry = entry; this.numEntriesDrawn++; }