Example #1
0
    public void OnSetButtonClick(object x)
    {
        // Debug.Log(skill1 == null);
        // Debug.Log("Co to za noher"+skill1.Hiden);
        if (skill != null)
        {
            SkillButton button = (SkillButton)x;
            //Debug.Log("Pizdec  " + (skill == button));
            //Debug.Log(button.skill.skillType);

            if (button == RightButtonSkill)
            {
                button.Set(skill.skill, false);
                player.OnRightClickSkill = button.skill;
                player.ActiveSkill       = button.skill;
            }
            else if (button == LeftButtonSkill)
            {
                button.Set(skill.skill, false);
                player.OnLeftClickSkill = button.skill;
            }
            else
            {
                button.Set(skill.skill, false);
            }
            skillBar.OffGreen();
            RightButtonSkill.OffGreen();
            LeftButtonSkill.OffGreen();
            skill.OffGreen();
            //        skill1 = null;
            skill = null;

            Debug.Log("Da blyat");
            //    DeactivateMoving = false;

            //    skill1.OffGreen();
            //  skill1 = null;
        }
    }
Example #2
0
 public void SetGrid()
 {
     Debug.Log("HI");
     DestroyGrid();
     foreach (var item in player.Skills)
     {
         Debug.Log("HI");
         SkillButton button = Instantiate(perhub);
         button.SetPlayer(player);
         button.Set(item, false);
         button.transform.SetParent(grid.transform, false);
         button.transform.localPosition = new Vector3(button.transform.localPosition.x, button.transform.localPosition.y, 0);
         button.OnClick += OnSkillClick;
         //Debug.LogWarning(button.transform.position.z);
         skills.Add(button);
     }
 }
Example #3
0
 public void UpdateContent()
 {
     SetGrid();
     if (LeftButtonSkill.player == null)
     {
         LeftButtonSkill.SetPlayer(player);
     }
     if (RightButtonSkill.player == null)
     {
         RightButtonSkill.SetPlayer(player);
     }
     if (player.OnLeftClickSkill != null)
     {
         LeftButtonSkill.Set(player.OnLeftClickSkill, false);
         LeftButtonSkill.transform.localPosition = new Vector3(LeftButtonSkill.transform.localPosition.x, LeftButtonSkill.transform.localPosition.y, 0);
     }
     if (player.OnRightClickSkill != null)
     {
         RightButtonSkill.Show();
         RightButtonSkill.Set(player.OnRightClickSkill, false);
         RightButtonSkill.transform.localPosition = new Vector3(RightButtonSkill.transform.localPosition.x, RightButtonSkill.transform.localPosition.y, 0);
     }
 }