Example #1
0
    public void HideUiWhenGameOver()
    {
        GameObject go = null;
        Transform  ts = this.transform.Find("HeroPanel(Clone)");

        if (ts != null)
        {
            go = ts.gameObject;
        }
        if (go != null)
        {
            HeroPanel heroPanel = go.GetComponent <HeroPanel>();
            heroPanel.Hide();
        }
        ts = null;
        go = null;
        ts = this.transform.Find("SkillBar(Clone)");
        if (ts != null)
        {
            go = ts.gameObject;
            SkillBar skillBar = go.GetComponent <SkillBar>();
            if (skillBar != null)
            {
                skillBar.Hide();
            }
        }
        ts = null;
        go = null;
        ts = this.transform.Find("HeroChange(Clone)");
        if (ts != null)
        {
            go = ts.gameObject;
            NGUITools.SetActive(go, false);
        }
    }