private void ServerDisconnected(object sender, SimpleClient.DisconnectedEventArgs e)
 {
     if (!Client.Silent)
     {
         Client.UnloadClient();
     }
 }
Example #2
0
 private void OnServerDisconnected(object sender, SimpleClient.DisconnectedEventArgs e)
 {
     if (this.Register)
     {
         this.StopSync(true);
     }
     else
     {
         this.StopSync(false);
     }
 }
 private void ClientDisconnected(object sender, SimpleClient.DisconnectedEventArgs e)
 {
     Client.UnloadClient();
 }