Example #1
0
 private void LoadDelayedGame()
 {
     // Hide the main menu UI element
     showPanels.HideMenu();
     showPanels.HideVersion();
     // Hide the Level panel UI element
     showPanels.HideLevelsPanel();
     m_bThanksPanel = false;
     // Hide the Congratulations panel UI element and
     // show the HUD panel UI element
     Pause.current.UnCongratulation();
     // Load the selected scene, by scene index number in build settings
     StartCoroutine(AsyncLoading(sceneToGo));
 }