Example #1
0
 void OnApplicationPause(bool paused)
 {
     if (!paused && ShareMap.CatchSharedFile())
     {
         Close("fileReceiveScene");
     }
 }
Example #2
0
 private void CheckSharedFile()
 {
     if (ShareMap.CatchSharedFile())
     {
         SceneManager.LoadScene("fileReceiveScene");
     }
 }
Example #3
0
 void OnApplicationPause(bool pauseStatus)
 {
     Debug.unityLogger.Log("EditorFile", "OnApplicationPause(" + pauseStatus + ")");
     if (pauseStatus)
         Save();
     else if (ShareMap.CatchSharedFile())
     {
         Save();
         SceneManager.LoadScene("fileReceiveScene");
     }
 }