Example #1
0
 private void playTreeJumpLand()
 {
     if (!this.Remote && BoltNetwork.isRunning && base.entity && base.entity.isAttached)
     {
         SfxEnemyTreeJumpLand.Raise(base.entity, EntityTargets.EveryoneExceptOwner).Send();
     }
     this.playFMODEvent(this.treeJumpLandEvent, this.feetAudio, null);
 }
Example #2
0
 public override void OnEvent(SfxEnemyTreeJumpLand evnt)
 {
     this.playTreeJumpLand();
 }