Example #1
0
    void Awake()
    {
        _instance            = this;
        _slider              = transform.Find("progress").GetComponent <Slider>();
        _progressLabel       = transform.Find("label").GetComponent <Text>();
        _hintLabel           = transform.Find("hint").GetComponent <Text>();
        _slider.interactable = false;
        this.enabled         = false;

        UpdateProgress(0);
    }
Example #2
0
 public void Hide()
 {
     SetActive(this.gameObject, false);
     _instance = null;
     GameObject.DestroyImmediate(this.gameObject);
 }