private void rollSettlementKnownForButton_Click(object sender, EventArgs e) { settlementKnownForTextBox.Text = SettlementTable.getKnownFor(); }
private void rollSettlementCalamityButton_Click(object sender, EventArgs e) { settlementCurrentCalamityTextBox.Text = SettlementTable.getCurrentCalamity(); }
private void rollSettlementRulerStatusButton_Click(object sender, EventArgs e) { settlementRulerStatusTextBox.Text = SettlementTable.getRulerStatus(); }
private void rollSettlementNotableTraitButton_Click(object sender, EventArgs e) { settlementNotableTraitTextBox.Text = SettlementTable.getNotableTrait(); }
private void rollSettlementRelationsButton_Click(object sender, EventArgs e) { settlementRaceRelationsTextBox.Text = SettlementTable.getRaceRelations(); }