private void rollSettlementKnownForButton_Click(object sender, EventArgs e)
 {
     settlementKnownForTextBox.Text = SettlementTable.getKnownFor();
 }
 private void rollSettlementCalamityButton_Click(object sender, EventArgs e)
 {
     settlementCurrentCalamityTextBox.Text = SettlementTable.getCurrentCalamity();
 }
 private void rollSettlementRulerStatusButton_Click(object sender, EventArgs e)
 {
     settlementRulerStatusTextBox.Text = SettlementTable.getRulerStatus();
 }
 private void rollSettlementNotableTraitButton_Click(object sender, EventArgs e)
 {
     settlementNotableTraitTextBox.Text = SettlementTable.getNotableTrait();
 }
 private void rollSettlementRelationsButton_Click(object sender, EventArgs e)
 {
     settlementRaceRelationsTextBox.Text = SettlementTable.getRaceRelations();
 }