public SlotScatterHitData(int reelIndex) { reel = reelIndex; hits = 0; setType = SetsType.normal; setIndex = 0; setName = ""; symbol = null; }
public SlotScatterHitData(int reelIndex) { reel = reelIndex; wasAnticipating = false; hits = 0; setType = SetsType.normal; setIndex = 0; setName = System.String.Empty; symbol = null; }
public SlotWinData(int line) { lineNumber = line; paid = 0; matches = 0; setType = SetsType.normal; setIndex = 0; setName = System.String.Empty; readout = System.String.Empty; symbols = new List<GameObject>(); }
public SlotWinData(int line) { lineNumber = line; paid = 0; matches = 0; setType = SetsType.normal; setIndex = 0; setName = ""; readout = ""; symbols = new List <GameObject>(); }