Beispiel #1
0
 public SlotScatterHitData(int reelIndex)
 {
     reel     = reelIndex;
     hits     = 0;
     setType  = SetsType.normal;
     setIndex = 0;
     setName  = "";
     symbol   = null;
 }
Beispiel #2
0
	public SlotScatterHitData(int reelIndex) {
		reel = reelIndex;
		wasAnticipating = false;
		hits = 0;
		setType = SetsType.normal;
		setIndex = 0;
		setName = System.String.Empty;
		symbol = null;
	} 
Beispiel #3
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 public SlotScatterHitData(int reelIndex)
 {
     reel = reelIndex;
     hits = 0;
     setType = SetsType.normal;
     setIndex = 0;
     setName = "";
     symbol = null;
 }
Beispiel #4
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	public SlotWinData(int line) {
		lineNumber = line;
		paid = 0;
		matches = 0;
		setType = SetsType.normal;
		setIndex = 0;
		setName = System.String.Empty;
		readout = System.String.Empty;
		symbols = new List<GameObject>();
	}
Beispiel #5
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 public SlotWinData(int line)
 {
     lineNumber = line;
     paid       = 0;
     matches    = 0;
     setType    = SetsType.normal;
     setIndex   = 0;
     setName    = "";
     readout    = "";
     symbols    = new List <GameObject>();
 }