Example #1
0
    public void Init(int playerNum, Transform gun, float speed, Color color)
    {
        this.parentNum   = playerNum;
        this.gunForward  = -gun.forward;
        this.bulletSpeed = speed;
        //Rigidbody rigidbody = Instantiate(this.gameObject.GetComponent<Rigidbody>(), gun.transform.position, gun.transform.rotation) as Rigidbody;
        SetColor bulletColor = this.GetComponent <SetColor>();

        bulletColor.ColorSet(color);
    }