Example #1
0
    private void RestartRound()
    {
        SetState(ServerState.WaitingForCards);
        var message = new SetClientStateMessage {
            State = ClientState.SelectACard
        };

        NetworkServer.SendToAll(SetClientStateMessage.Id, message);

        RemoveAllCards();
    }
Example #2
0
    private void EndRound()
    {
        SetState(ServerState.RoundPlayed);
        var message = new SetClientStateMessage {
            State = ClientState.RoundPlayed
        };

        NetworkServer.SendToAll(SetClientStateMessage.Id, message);

        RevealCards();
    }