Example #1
0
 private void Awake()
 {
     SceneManager.sceneLoaded        += OnSceneLoaded;
     HexGrid.s_OnSelectedTileChanged += OnSelectedTileChanged;
     s_OnSetTileClickableState       += SetTileClickableState;
     CanClick = true;
 }
Example #2
0
 private void OnDestroy()
 {
     SceneManager.sceneLoaded        -= OnSceneLoaded;
     HexGrid.s_OnSelectedTileChanged -= OnSelectedTileChanged;
     s_OnSetTileClickableState       -= SetTileClickableState;
 }