/// <summary>
 /// Set the action button visibility for the given player, with network sync
 /// </summary>
 public static void Toggle(IActionGUI iActionGUI, bool show, GameObject recipient)
 {
     SetActionUIMessage.SetAction(recipient, iActionGUI, show);
 }
 public static void SetCooldown(IActionGUI iActionGUI, float cooldown, GameObject recipient)
 {
     SetActionUIMessage.SetAction(recipient, iActionGUI, cooldown);
 }