/// <summary> /// Set the action button visibility for the given player, with network sync /// </summary> public static void Toggle(IActionGUI iActionGUI, bool show, GameObject recipient) { SetActionUIMessage.SetAction(recipient, iActionGUI, show); }
public static void SetCooldown(IActionGUI iActionGUI, float cooldown, GameObject recipient) { SetActionUIMessage.SetAction(recipient, iActionGUI, cooldown); }