private void dropStackToolStripMenuItem_Click(object sender, EventArgs e) { // https://opensvn.csie.org/traccgi/l2jc4/browser/trunk/L2_Gameserver/java/net/sf/l2j/gameserver/clientpackets/RequestDropItem.java //drop an item from inventory //probably safest to drop it on our own location //although perhaps we can drop things in the sky kekeke try { uint objID = Util.GetUInt32(listView_inventory.Items[listView_inventory.SelectedIndices[0]].SubItems[4].Text); uint count = Util.GetUInt32(listView_inventory.Items[listView_inventory.SelectedIndices[0]].SubItems[1].Text); int x = Util.Float_Int32(Globals.gamedata.my_char.X); int y = Util.Float_Int32(Globals.gamedata.my_char.Y); int z = Util.Float_Int32(Globals.gamedata.my_char.Z); ServerPackets.DropItem(objID, count, x, y, z); } catch { } }