Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
/// <Summary> /// Select a new Game Folder /// </Summary> /// <param name="sender">The source of the event.</param> /// <param name="e">A <see cref="EventArgs"/> that contains the event data.</param> private void SelectNewFolder(object sender, EventArgs e) { serverState.Clear(); OnFirstShow(null, null); }