Example #1
0
 internal SmbTransport(UniAddress address, int port, IPAddress localAddr, int localPort
     )
 {
     Server = new ServerData(this);
     this.Address = address;
     this.Port = port;
     this.LocalAddr = localAddr;
     this.LocalPort = localPort;
 }
        private void addServerItem(ServerData server)
        {
            ListViewItem newItem = new ListViewItem(server.name);

            serverImageList.Images.Add( JpegImage.GetThumbnail(JpegImage.LoadFromBytes(server.pictureBytes), serverImageList.ImageSize));
            newItem.ImageIndex = serverImageList.Images.Count - 1;

            itemsAndServerData[newItem] = server;

            this.Items.Add(newItem);
        }
Example #3
0
    public static void SendPlayerData()
    {
        ByteBuffer buffer = new ByteBuffer();

        buffer.WriteLong((long)PacketType.PlayerData);
        ServerData sd = NetworkManager.FetchServerData(currentIP, currentPort);

        buffer.WriteString(sd.UID);
        buffer.WriteString(sd.Name);

        SendData(buffer.ToArray());
    }
        //Why commented this - explained in the article
        //public ServerData PostServerData(ServerData serverData)
        //{
        //    return serverDataRepository.Add(serverData);
        //}

        public HttpResponseMessage PostServerData(ServerData serverData)
        {
            serverData = ServerDataRepository.Add(serverData);

            var response = Request.CreateResponse(HttpStatusCode.Created, serverData);

            var uri = Url.Link("DefaultApi", new { id = serverData.Id });

            response.Headers.Location = new Uri(uri);

            return(response);
        }
 public ServerData Add(ServerData serverData)
 {
     using (var session = NHibernateHelper.OpenSession())
     {
         using (var transaction = session.BeginTransaction())
         {
             session.Save(serverData);
             transaction.Commit();
         }
         return serverData;
     }
 }
 public void Add(ServerData server)
 {
     serverToAdd = server;
     if (this.InvokeRequired)
     {
         this.Invoke(addInvokeHandler, server);
     }
     else
     {
         InvokedAdd(server);
     }
 }
Example #7
0
        public void Process(ServerData serverState)
        {
            Bombing bombing = new Bombing(serverState);

            foreach (Fleet fleet in serverState.IterateAllFleets())
            {
                if (fleet.InOrbit != null && fleet.HasBombers)
                {
                    bombing.Bomb(fleet, serverState.AllStars[fleet.InOrbit.Name]);
                }
            }
        }
Example #8
0
        public void CreationNextButton()
        {
            SoundManager.Play(SingletonSOSounds.Instance.Click01);
            HideAllPanels();
            pendingCreationPanel.SetActive(true);
            nextCreationButton.SetActive(false);
            goBackCreationButton.SetActive(false);
            pleaseWaitCreationText.text = "Please wait..";

            ServerData.TryCreateAccount(chosenUsernameInput.text, chosenPasswordInput.text,
                                        emailAddressInput.text, AccountCreationSuccess, AccountCreationError);
        }
Example #9
0
 public ServerData Add(ServerData serverData)
 {
     using (var session = NHibernateHelper.OpenSession())
     {
         using (var transaction = session.BeginTransaction())
         {
             session.SaveOrUpdate(serverData);
             transaction.Commit();
         }
         return(serverData);
     }
 }
Example #10
0
        public bool SetSelected(ServerData server)
        {
            CharacterHost charToIP = FindServer(server);

            if (charToIP != null)
            {
                CurrentSelected = charToIP;
                return(true);
            }
            CurrentSelected = null;
            return(false);
        }
Example #11
0
        public async Task SetMovieCount([Summary("The number of movies to be selected.")] int number = 5)
        {
            try {
                SocketGuildUser user = Context.User as SocketGuildUser;
                ServerData      sd   = ServerData.Get(Context.Guild);
                var             role = (user as IGuildUser).Guild.Roles.FirstOrDefault(x => x.Name == sd.AdminRoleName);

                if (user.Roles.Contains(role))
                {
                    try {
                        //int count = -1;
                        //Input sanitization and filtering
                        if (number.Equals(""))
                        {
                            Console.WriteLine("Empty argument."); return;
                        }                //Empty argument

                        if (number < 2)  //Valid range check
                        {
                            Console.WriteLine("Can't be less than 2.");
                            await Context.Channel.SendMessageAsync($"{Context.User.Username}, vote count can't be less than 2.");

                            return;
                        }

                        if (number < sd.UserVoteLimit)
                        {
                            await Context.Channel.SendMessageAsync($"{Context.User.Username}, the number of movie options on a vote cannot be smaller than the number of movies a user is allowed to vote for!.");

                            return;
                        }

                        //Set the limit in the server file.
                        sd.MovieVoteOptionCount = number;
                        await Context.Channel.SendMessageAsync($"{Context.User.Username}, from now on {number} movies will show up for votes.");
                    } catch (Exception ex) {
                        Console.WriteLine(ex.Message + "\n" + ex.StackTrace);
                    }
                }
                else
                {
                    await Context.Channel.SendMessageAsync($"{Context.User.Username}, you need to have the role {sd.AdminRoleName} to use this command.");
                }
            } catch (DataException ex) {
                await Program.Instance.Log(new LogMessage(LogSeverity.Error, "Server Settings", "A data related exception was raised.", ex));

                await Context.Channel.SendMessageAsync("I'm not really sure what happened but something went wrong while executing that command, sorry. :flushed:");
            } catch (Exception ex) {
                await Program.Instance.Log(new LogMessage(LogSeverity.Error, "Server Settings", "A general exception was raised.", ex));

                await Context.Channel.SendMessageAsync("I'm not really sure what happened but something went wrong while executing that command, sorry. :flushed:");
            }
        }
        public async Task <ServerData> Get()
        {
            ServerData Data = new ServerData();

            Data.ClientMessage = "";  // client
            Data.ServerMessage = "Response from Backup Server";
            Data.ActionMessage = "Normal Action";

            await Task.Delay(0);

            return(Data);
        }
Example #13
0
        public ResponseCommand Execute(object data, User user, ILoggerService logger)
        {
            var response = new ResponseCommand();

            if (!(data is Login))
            {
                response.Data     = 5;
                response.TypeData = "error";
            }

            var model = (Login)data;

            using (var db = new ServerData())
            {
                //проверка на наличие нужного логина.

                if (db.Users.Any(u => u.Nickname.ToLower() == model.Nickname.ToLower()))
                {
                    var userAuth = db.Users.Single(u => u.Nickname == model.Nickname);

                    //Проверка хэша пароля
                    var hashPassword = model.Password.GetSHA256();

                    if (hashPassword.VerifySHA256(userAuth.PasswordHash))
                    {
                        //Пользователь авторизован.
                        var resp = new LoginResponse();

                        resp.Token  = model.ResetAuth ? (hashPassword + new Random().Next(1, 10000)).GetSHA256() : userAuth.Token;
                        resp.UserId = userAuth.UserId;

                        response.Data     = resp;
                        response.TypeData = "log";

                        return(response);
                    }
                    else
                    {
                        response.Data     = 7;
                        response.TypeData = "error";

                        return(response);
                    }
                }
                else
                {
                    response.Data     = 6;
                    response.TypeData = "error";

                    return(response);
                }
            }
        }
Example #14
0
 public void AddAddress(ServerData server)
 {
     knownServers.Add(new KnownServer {
         BuildServer = server.IpAddress.ToString(),
         Ip          = server.IpAddress.ToString(),
         OldIp       = server.OlderKnownIp,
         Port        = server.Port,
         Username    = server.Username,
         Fingerprint = server.Fingerprint,
         Platform    = server.Platform,
     });
 }
Example #15
0
        private void ReceiveCallback(IAsyncResult ar)
        {
            try
            {
                int bytesRead = SourceQuerySocket.EndReceive(ar);
                if (bytesRead > 0)
                {
                    ReadIndex = 4;
                    switch (ReadByte(ref BUFFER))
                    {
                    case Recieve_INFO:
                        SrvData = new ServerData(ReadByte(ref BUFFER), ReadString(ref BUFFER), ReadString(ref BUFFER), ReadString(ref BUFFER), ReadString(ref BUFFER), ReadShort(ref BUFFER), ReadByte(ref BUFFER), ReadByte(ref BUFFER), ReadByte(ref BUFFER), ReadByte(ref BUFFER), ReadByte(ref BUFFER), (ReadByte(ref BUFFER) == 1), (ReadByte(ref BUFFER) == 1));
                        SendChallenge(Send_PLAYER);
                        break;

                    case Recieve_CHALLENGE:
                        SrvData.Ping = (int)((timeGetTime() - Ping) / 2);
                        switch (ChallengePacket)
                        {
                        case Send_PLAYER:
                            int Challenge = ReadInt(ref BUFFER);
                            SendPacket(SourceQuerySocket, Send_PLAYER, BitConverter.GetBytes(Challenge), 4);
                            break;
                        }
                        break;

                    case Recieve_PLAYER:
                    {
                        string Name;
                        long   Score;
                        float  OnlineTime;
                        for (int i = 0, Count = ReadByte(ref BUFFER); i < Count; i++)
                        {
                            ReadByte(ref BUFFER);
                            Name       = ReadString(ref BUFFER);
                            Score      = ReadLong(ref BUFFER);
                            OnlineTime = ReadFloat(ref BUFFER);
                            if (Name != string.Empty)
                            {
                                PlayersOnline.Add(new Players(Name, Score, OnlineTime));
                            }
                        }
                        SrvData.Players = (byte)PlayersOnline.Count;
                        PlayersOnline.Clear();
                        SourceQuerySocket.Shutdown(SocketShutdown.Both);
                        SourceQuerySocket.Close();
                        ServerListCallbackRemote(SrvData);
                    }
                    break;
                    }
                }
            } catch { }
        }
Example #16
0
        private ServerData GetServerData(ServerName serverName)
        {
            ServerData data;

            if (!persistenceManager.Entity.ServerDatas.TryGetValue(serverName.Normalized, out data))
            {
                data = new ServerData();
                persistenceManager.Entity.ServerDatas.Add(serverName.Normalized, data);
                persistenceManager.FlagAsChanged();
            }
            return(data);
        }
Example #17
0
        public static ServerData[] GetChannels(SyncReceiver sync)
        {
            var packet = sync.CreateIPC(IPC.ChannelList);

            sync.Send(packet);

            var recv = sync.ReadIPC();

            if (recv == null)
            {
                return(null);
            }

            int num = recv.ReadInt32();                     // im pretty sure there won't be more than 2 147 483 647 servers and/or channels out there

            // perhaps, change it to byte ..?

            if (num < 0)
            {
                return(null);
            }

            var serverList = new ServerData[num];

            for (int i = 0; i < num; i++)
            {
                int serverId      = recv.ReadInt32();       // should be replaced with byte
                int channelLength = recv.ReadInt32();       // same thing as with server count variable

                if (serverId < 0)
                {
                    continue;
                }

                serverList[i] = new ServerData(serverId, channelLength);

                for (int j = 0; j < channelLength; j++)
                {
                    int   id         = recv.ReadInt32();    // should be replaced with byte
                    int   type       = recv.ReadInt32();    // hmmm... channel type is ulong?
                    uint  ip         = recv.ReadUInt32();
                    short port       = recv.ReadInt16();    // i think port should be ushort
                    short maxPlayers = recv.ReadInt16();    // should be changed to ushort
                    short curPlayers = recv.ReadInt16();    // should be changed to ushort

                    var chd = new ChannelData(id, type, ip, port, maxPlayers, curPlayers);
                    serverList[i].channels[j] = chd;
                }
            }

            return(serverList);
        }
Example #18
0
        static void Main(string[] args)
        {
            if (args == null)
            {
                throw new ArgumentNullException(nameof(args));
            }
            ServerData config = new ServerData();

            if (!config.ReadCongigFile())
            {
                Console.WriteLine(@"Файл конфгурации не найден");
                Console.WriteLine(@"Создан шаблон файла конфигурации.");
                Console.WriteLine(@"Имя: " + ServerData.ConfigFileName);
                config.CreateTemplateCfg();
                Console.ReadKey();
                return;
            }
            Server server = new Server(config);

            server.Start();

            //управление сервером
            bool exit = false;

            do
            {
                var command = Console.ReadLine();
                switch (command?.ToLower())
                {
                case "stop":
                    server.Stop();
                    break;

                case "restart":
                    server.Stop();
                    server.Start();
                    break;

                case "start":
                    server.Start();
                    break;

                case "exit":
                    exit = true;
                    break;

                default:
                    Console.WriteLine("Неизвестная команда...");
                    break;
                }
            } while (!exit);
        }
Example #19
0
        public Constants.ServerResponse Login(ServerData sdata)
        {
            //email
            //password
            //computer
            //lockcomputer
            //status
            Constants.ServerResponse ret = Constants.ServerResponse.NoAccount;
            NameValueCollection      nvm = new NameValueCollection();

            nvm.Clear();
            nvm["email"]        = sdata.email;
            nvm["password"]     = sdata.pass;
            nvm["computer"]     = mid;
            nvm["lockcomputer"] = sdata.lockcomp;
            MyWeb.MyWeb web  = new MyWeb.MyWeb();
            string      resp = string.Empty;

            while (resp == string.Empty)
            {
                resp = web.PostPage(urllogin, nvm, 0, 0);
                if (resp == string.Empty)
                {
                    System.Threading.Thread.Sleep(2000);
                }
            }
            if (resp.Contains("login:noaccount"))
            {
                ret = Constants.ServerResponse.NoAccount;
            }
            else if (resp.Contains("login:expired"))
            {
                ret = Constants.ServerResponse.Expired;
            }
            else if (resp.Contains("login:notlocked"))
            {
                ret = Constants.ServerResponse.NotLocked;
            }
            else if (resp.Contains("login:wrongdevice"))
            {
                ret = Constants.ServerResponse.WrongComputer;
            }
            else if (resp.Contains("login:valid"))
            {
                ret = Constants.ServerResponse.Valid;
            }
            else if (resp.Contains("login:justlocked"))
            {
                ret = Constants.ServerResponse.JustLocked;
            }
            return(ret);
        }
Example #20
0
        public ResponseCommand Execute(object data, User user, ILoggerService logger)
        {
            var response = new ResponseCommand();

            if (!(data is Shared.Models.Messages.Get))
            {
                response.TypeData = "error";
                response.Data     = 5;
            }

            var model = (Shared.Models.Messages.Get)data;

            using (var db = new ServerData())
            {
                var chats = db.UsersChats.Where(c => c.Owner == user.UserId).OrderBy(c => c.LastMessage).ToList();

                var rsp = new GetResponseProxy();
                rsp.Chats = new List <GetResponse>();

                for (var i = model.Offset; i < model.Count; i++)
                {
                    var chat = chats[Convert.ToInt32(i)];
                    var msgn = new GetResponse();
                    msgn.ChatId = chat.ChatId;

                    if (msgn.ChatId > 0) //Чат с пользователем.
                    {
                        //получаем инфу о пользователе.
                        var usr = db.Users.Single(u => u.UserId == msgn.ChatId);
                        msgn.ChatTitle = usr.FirstName + " " + usr.LastName;

                        //Получем последнее сообщение.
                        var lastMsgId = long.Parse(chat.Messages.Split(",").Last());
                        var msg       = db.Messages.Single(m => m.MsgId == lastMsgId);

                        msgn.LastMessageText     = msg.Text;
                        msgn.Time                = msg.Time;
                        msgn.CountUnreadMessages = 0; //TODO: добавить проверку на непрочитаныне сообщения.
                    }
                    else
                    {
                        //TODO: работа с беседами
                    }
                    rsp.Chats.Add(msgn);
                }

                response.Data     = rsp;
                response.TypeData = "msg.get";

                return(response);
            }
        }
Example #21
0
        public override void AnnounceServer(string serverId, ServerContext context)
        {
            if (serverId == null)
            {
                throw new ArgumentNullException("serverId");
            }
            if (context == null)
            {
                throw new ArgumentNullException("context");
            }

            var data = new ServerData
            {
                WorkerCount = context.WorkerCount,
                Queues      = context.Queues,
                StartedAt   = DateTime.UtcNow
            };

            _storage.UseConnection(connection =>
            {
                var tableName = string.Format("[{0}.Server]", _storage.GetSchemaName());
                // select by serverId
                var serverResult = connection.Query <Entities.Server>(
                    string.Format("select * from {0} where Id = @id", tableName),
                    new { id = serverId }).SingleOrDefault();

                if (serverResult == null)
                {
                    // if not found insert
                    connection.Execute(
                        string.Format("insert into {0} (Id, Data, LastHeartbeat) values (@id, @data, @lastHeartbeat)",
                                      tableName),
                        new { id = serverId, data = JobHelper.ToJson(data), lastHeartbeat = DateTime.UtcNow });
                }
                else
                {
                    // if found, update data + heartbeart
                    connection.Execute(
                        string.Format("update {0} set Data = @data, LastHeartbeat = @lastHeartbeat where Id = @id",
                                      tableName),
                        new { id = serverId, data = JobHelper.ToJson(data), lastHeartbeat = DateTime.UtcNow });
                }
            }, true);

            //_connection.Execute(
            //    @";merge [HangFire.Server] with (holdlock) as Target "
            //    + @"using (VALUES (@id, @data, @heartbeat)) as Source (Id, Data, Heartbeat) "  // << SOURCE
            //    + @"on Target.Id = Source.Id "
            //    + @"when matched then UPDATE set Data = Source.Data, LastHeartbeat = Source.Heartbeat "
            //    + @"when not matched then INSERT (Id, Data, LastHeartbeat) values (Source.Id, Source.Data, Source.Heartbeat);",
            //    new { id = serverId, data = JobHelper.ToJson(data), heartbeat = DateTime.UtcNow });
        }
Example #22
0
        public override void OnInspectorGUI()
        {
            _serverData = target as ServerData;

            if (GUILayout.Button("Update Interface"))
            {
                var controllers = ServerEditor.Get(@"Interface/GetControllers", "Download interface", "Download");

                _serverData.Controllers = JArray
                                          .Parse(controllers)
                                          .Select(ctrl => new ServerData.Controller
                {
                    Name    = (string)ctrl["Name"],
                    Prefix  = (string)ctrl["Prefix"],
                    Methods = ctrl["Methods"]
                              .Select(method => new ServerData.Controller.MethodData
                    {
                        Name             = (string)method["Name"],
                        Prefix           = (string)method["Prefix"],
                        ConnectionMethod = (ServerConnectionMethod)
                                           Enum.Parse(
                            typeof(ServerConnectionMethod),
                            (string)method["ConnectionMethod"]),

                        Info = (string)method["Info"],

                        Outputs = (method["Outputs"].Any() ? new string[] {} : new[] { "Success" })
                                  .Concat(
                            method["Outputs"]
                            .Select(s => s.ToString())
                            .Concat(new[] { "Network Error", "Http Error" }))
                                  .ToList(),

                        Parameters = method["Parameters"]
                                     .Select(param => new ServerData.Controller.MethodData.ParameterData()
                        {
                            Name     = (string)param["Name"],
                            TypeName = (string)param["TypeName"],
                            AssemblyQualifiedName = (string)param["AssemblyQualifiedName"],

                            FormBody = (bool)param["FormBody"]
                        })
                                     .ToList(),
                    })
                              .ToList(),
                })
                                          .ToList();
                AssetDatabase.SaveAssets();
            }

            DrawDefaultInspector();
        }
Example #23
0
        public ServerData CheckUsage()
        {
            //uniqueid
            //#IREM#1000#/IREM##GREM#1000#/GREM##TREM#0#/TREM#GroupGatorv2.5
            NameValueCollection nvm = new NameValueCollection();

            nvm.Clear();
            nvm["uniqueid"] = mid;

            MyWeb.MyWeb web  = new MyWeb.MyWeb();
            string      resp = string.Empty;

            while (!resp.Contains("GroupGatorv2.5"))
            {
                resp = web.PostPage(urlchkusg, nvm, 0, 0);
                if (!resp.Contains("GroupGatorv2.5"))
                {
                    System.Threading.Thread.Sleep(2000);
                }
            }
            MyUtils.MyUtils utils = new MyUtils.MyUtils();
            string          i     = utils.GetStrBetween(resp, "#IREM#", "#/IREM#");
            string          g     = utils.GetStrBetween(resp, "#GREM#", "#/GREM#");
            string          t     = utils.GetStrBetween(resp, "#TREM#", "#/TREM#");
            ServerData      sdata = new ServerData();

            try
            {
                sdata.iremain = Convert.ToInt32(i);
            }
            catch (Exception ex)
            {
                sdata.iremain = 0;
            }
            try
            {
                sdata.gremain = Convert.ToInt32(g);
            }
            catch (Exception ex)
            {
                sdata.gremain = 0;
            }
            try
            {
                sdata.tremain = Convert.ToInt32(t);
            }
            catch (Exception ex)
            {
                sdata.tremain = 0;
            }
            return(sdata);
        }
        protected override void RunInternal()
        {
            Uri universeUri   = new Uri(_client.BaseUri, "/api/universe.xml");
            Uri alliancesUri  = new Uri(_client.BaseUri, "/api/alliances.xml");
            Uri playersUri    = new Uri(_client.BaseUri, "/api/players.xml");
            Uri serverDataUri = new Uri(_client.BaseUri, "/api/serverData.xml");

            FileInfo universeFile   = new FileInfo(Path.Combine(_baseDir.FullName, _client.BaseUri.Host + "-universe.xml"));
            FileInfo alliancesFile  = new FileInfo(Path.Combine(_baseDir.FullName, _client.BaseUri.Host + "-alliances.xml"));
            FileInfo playersFile    = new FileInfo(Path.Combine(_baseDir.FullName, _client.BaseUri.Host + "-players.xml"));
            FileInfo serverDataFile = new FileInfo(Path.Combine(_baseDir.FullName, _client.BaseUri.Host + "-serverData.xml"));

            if (NeedUpdate(universeUri, universeFile, "universe").Sync())
            {
                Logger.Instance.Log(LogLevel.Info, "ApiImporterJob: Updating universe from API");

                Update(universeUri, universeFile).Sync();

                Universe model = XmlModelSerializer.Deserialize <Universe>(universeFile);
                ProcessData(model);
            }

            if (NeedUpdate(alliancesUri, alliancesFile, "alliances").Sync())
            {
                Logger.Instance.Log(LogLevel.Info, "ApiImporterJob: Updating alliances from API");

                Update(alliancesUri, alliancesFile).Sync();

                AlliancesContainer model = XmlModelSerializer.Deserialize <AlliancesContainer>(alliancesFile);
                ProcessData(model);
            }

            if (NeedUpdate(playersUri, playersFile, "players").Sync())
            {
                Logger.Instance.Log(LogLevel.Info, "ApiImporterJob: Updating players from API");

                Update(playersUri, playersFile).Sync();

                PlayersContainer model = XmlModelSerializer.Deserialize <PlayersContainer>(playersFile);
                ProcessData(model);
            }

            if (NeedUpdate(serverDataUri, serverDataFile, "serverData").Sync())
            {
                Logger.Instance.Log(LogLevel.Info, "ApiImporterJob: Updating serverData from API");

                Update(serverDataUri, serverDataFile).Sync();

                ServerData model = XmlModelSerializer.Deserialize <ServerData>(serverDataFile);
                ProcessData(model);
            }
        }
Example #25
0
        public ResponseCommand Execute(object data, User user, ILoggerService logger)
        {
            var response = new ResponseCommand();

            if (!(data is Shared.Models.Messages.GetChat))
            {
                response.Data     = 5;
                response.TypeData = "error";
                return(response);
            }

            var info = (Shared.Models.Messages.GetChat)data;

            using (var db = new ServerData())
            {
                var chat = db.UsersChats.SingleOrDefault(c => c.Owner == user.UserId && c.ChatId == info.ChatId);

                if (chat is null)
                {
                    response.Data     = 9;
                    response.TypeData = "error";
                    return(response);
                }

                var chatMsgs = chat.Messages.Split(",").ToList();

                var rsp = new GetChatResponse();
                rsp.Messages = new List <Message>();

                for (var i = info.Offset; i < info.Count; i++)
                {
                    var msgId = chatMsgs[Convert.ToInt32(i)];

                    var msgDb = db.Messages.Single(m => m.MsgId == long.Parse(msgId));

                    var msg = new Shared.Models.Messages.Message();
                    msg.Text        = msgDb.Text;
                    msg.Time        = msgDb.Time;
                    msg.ChatId      = msgDb.ChatId;
                    msg.MsgId       = msgDb.MsgId;
                    msg.RecieverId  = msgDb.RecieverId;
                    msg.SenderId    = msgDb.SenderId;
                    msg.UsersReaded = msgDb.UsersReaded;

                    rsp.Messages.Add(msg);
                }
                response.Data = rsp;
            }

            response.TypeData = "getChat";
            return(response);
        }
Example #26
0
 /// <summary>
 /// try to parse a raw ServerData to friendly ChatMessage
 /// </summary>
 /// <param name="message">raw message</param>
 /// <param name="chatMsg">parsed chat message</param>
 /// <returns>success:true, else:false</returns>
 public static bool TryParse(ServerData message, out ChatMessage chatMsg)
 {
     try
     {
         chatMsg = MsgBuilder.Parse(message);
         return(true);
     }
     catch (Exception e)
     {
         chatMsg = null;
         return(false);
     }
 }
Example #27
0
        public void DatabasesTest()
        {
            ServerData   target   = new ServerData();
            DatabaseList expected = new DatabaseList();

            expected.Add(new DatabaseItem());
            DatabaseList actual;

            target.Databases = expected;
            actual           = target.Databases;
            Assert.AreEqual(expected, actual);
            Assert.AreEqual(1, actual.Count);
        }
Example #28
0
 public static bool SaveServerData(ServerData serverData)
 {
     try
     {
         SaveData(ConfigValues.ServerDataFile, serverData);
         return(true);
     }
     catch (Exception e)
     {
         Logger.LogError("Failed to save Server Data.", e);
         return(false);
     }
 }
Example #29
0
        public void Add(ServerData serverData)
        {
            var request = new RestRequest("api/serverdata", Method.POST);

            request.AddBody(serverData);

            var response = client.Execute <ServerData>(request);

            if (response.StatusCode != HttpStatusCode.Created)
            {
                throw new Exception(response.ErrorMessage);
            }
        }
Example #30
0
 public EventSubscription(string sid, DvService service, ICollection <string> callbackURLs, DateTime expiration,
                          string httpVersion, bool subscriberSupportsUPnP11, EndpointConfiguration config, ServerData serverData)
 {
     _sid                      = sid;
     _service                  = service;
     _callbackURLs             = callbackURLs;
     _expiration               = expiration;
     _subscriberHTTPVersion    = httpVersion;
     _subscriberSupportsUPnP11 = subscriberSupportsUPnP11;
     _config                   = config;
     _serverData               = serverData;
     _notificationTimer        = new Timer(OnNotificationTimerElapsed, null, Timeout.Infinite, Timeout.Infinite);
 }
        public async Task <ServerData> Get()
        {
            ServerData Data = await GetBackupData();

            if (Data == null)
            {
                Data = new ServerData();
                Data.ClientMessage = "";  // client
                Data.ServerMessage = "Fail to Get Data from Passthrough Server";
                Data.ActionMessage = "Passthrough Action";
            }
            return(Data);
        }
Example #32
0
        public void ConvertMultiDbDataToTextConfigTest()
        {
            DbOverrideSequence sequenceA = new DbOverrideSequence();

            sequenceA.Add("1", new DatabaseOverride("default1", "override1"));
            sequenceA.Add("2", new DatabaseOverride("default2", "override2"));
            sequenceA.Add("0", new DatabaseOverride("default0", "override0"));

            DatabaseOverride        ovrX   = new DatabaseOverride("defaultX", "overrideX");
            DatabaseOverride        ovrY   = new DatabaseOverride("defaultY", "overrideY");
            List <DatabaseOverride> lstOvr = new List <DatabaseOverride>();

            lstOvr.Add(ovrX);
            lstOvr.Add(ovrY);
            sequenceA.Add("M", lstOvr);

            ServerData serverA = new ServerData();

            serverA.OverrideSequence = sequenceA;
            serverA.ServerName       = "ServerA";

            DbOverrideSequence sequenceB = new DbOverrideSequence();

            sequenceB.Add("6", new DatabaseOverride("default6", "override6"));
            sequenceB.Add("7", new DatabaseOverride("default7", "override7"));
            sequenceB.Add("5", new DatabaseOverride("default5", "override5"));

            ServerData serverB = new ServerData();

            serverB.OverrideSequence = sequenceB;
            serverB.ServerName       = "ServerB";

            MultiDbData cfg = new MultiDbData();

            cfg.Add(serverA);
            cfg.Add(serverB);

            string expected =
                @"ServerA:default1,override1
ServerA:default2,override2
ServerA:default0,override0
ServerA:defaultX,overrideX;defaultY,overrideY
ServerB:default6,override6
ServerB:default7,override7
ServerB:default5,override5
";
            string actual;

            actual = MultiDbHelper.ConvertMultiDbDataToTextConfig(cfg);
            Assert.AreEqual(expected, actual);
        }
Example #33
0
        internal override ReplyData HandleRequest(RequestData requestData, int requestNum)
        {
            Random random     = new Random();
            int    delayValue = random.Next(minDelay, maxDelay);

            Thread.Sleep(delayValue);

            while (freezed || requestNum < currentReq)
            {
                Thread.Sleep(200);
            }

            Utils.Print("[*] SMRServer: Handle Request.");
            if (CheckOldMsg(requestData))
            {
                return(new DiscardedMsgReply(requestData.RequestId));
            }
            if (CheckOldView(requestData))
            {
                return(new ViewProposal(viewManager.GetView(), ServerData));
            }

            holdbackQueue.Add(requestData.RequestId, requestData);
            Utils.Print(" [*] SMR Server: Added to Holdback Queue.", verbose: Verbose);
            Utils.Print($" [*] SMR Server: Request ID: {requestData.RequestId}.", verbose: Verbose);

            View       view       = viewManager.GetView();
            string     leaderUId  = view.ManagerUId;
            ServerData leaderData = view.Find(leaderUId);

            if (leaderData.Equals(ServerData)) // As the View Leader.
            {
                int requestId = requestData.RequestId;
                Utils.Print($" [*] SMR Server Sequencer: Request ID: {requestId}.", verbose: Verbose);

                //If the message received is not the following message of the previously received
                //from the same Client, the message is added to the hold back list, to ensure FIFO
                //ordering.
                int lastClientMessageId = mIdTable[requestData.ClientId];
                Utils.Print($" [*] SMR Server Sequencer: Last Client Request ID: {lastClientMessageId}.", verbose: Verbose);
                if (requestId > lastClientMessageId + 1)
                {
                    holdbackQueueSequencer.Add(requestId, requestData);
                    return(null);
                }
                SendTotalOrder(requestData.ClientId, requestId);
                return(null);
            }
            CheckDeliveryQueue();
            return(null);
        }
Example #34
0
        private async Task PermCheck(SocketGuildUser user)
        {
            int perm = 0;

            if (ServerData.HasPermissionLevel(user, ServerData.PermissionLevel.USER))
            {
                perm++;

                if (ServerData.HasPermissionLevel(user, ServerData.PermissionLevel.TRUSTED))
                {
                    perm++;

                    if (ServerData.HasPermissionLevel(user, ServerData.PermissionLevel.MODERATOR))
                    {
                        perm++;

                        if (ServerData.HasPermissionLevel(user, ServerData.PermissionLevel.ADMIN))
                        {
                            perm++;
                        }
                    }
                }
            }

            BasicEmbed be;

            switch (perm)
            {
            case 1:
                be = new BasicEmbed($"Permission Level For User {BotUtils.GetFullUsername(user)}", "User", "Permission Level:", BotUtils.Kamtro, user.GetAvatarUrl());
                break;

            case 2:
                be = new BasicEmbed($"Permission Level For User {BotUtils.GetFullUsername(user)}", "Trusted", "Permission Level:", BotUtils.Green, user.GetAvatarUrl());
                break;

            case 3:
                be = new BasicEmbed($"Permission Level For User {BotUtils.GetFullUsername(user)}", "Moderator", "Permission Level:", BotUtils.Blue, user.GetAvatarUrl());
                break;

            case 4:
                be = new BasicEmbed($"Permission Level For User {BotUtils.GetFullUsername(user)}", "Admin", "Permission Level:", BotUtils.Purple, user.GetAvatarUrl());
                break;

            default:
                be = new BasicEmbed($"Permission Level For User {BotUtils.GetFullUsername(user)}", "Muted", "Permission Level:", BotUtils.Grey, user.GetAvatarUrl());
                break;
            }

            await be.Display(Context.Channel);
        }
Example #35
0
        //public dynamic Post() //[FromBody]string userid, [FromBody]string password) //string userid, string password)
        public dynamic Getlogin(string userid, string pswd)
        {
            //_db.Configuration.LazyLoadingEnabled = false; // prevents getting 'include'

            var ret = _db.users.Where(q => q.fname == userid && q.fpassword == pswd && q.factive == "Y"); // active

            if (ret.Count() > 0)
            {
                var usr = ret.FirstOrDefault();
                var retuser = new
                {
                    usr.fname, // = usr.ffirst, // + ' ' + ret.FirstOrDefault().flast,
                    usr.fuserid,
                    //usr.fisadmin,
                    //_db.companies.FirstOrDefault().freportserver
                }; // Return username, branch, branch name, fuid, fisadmin

                // Return Main Menu Structure
                var ret2 = from grp in _db.groups_access.Where(t => t.fgroupid == usr.fgroupid)
                           from prog in _db.programs.Where(t => t.fprogid == grp.fprogid && t.fviewname != null)
                           from cd in _db.code_detail.Where(t => t.fgroupid == "MM" && t.fid == prog.fgrouptype)
                           orderby prog.fgrouptype, prog.fsequence
                           select new
                           {
                               id = prog.fviewname,
                               fwindow = prog.fwindow,
                               groupname = cd.fdescription,
                               text = prog.fname,
                               seq = prog.fsequence
                           };

                return new
                {
                    success = true,
                    data = ret2,
                    user = retuser
                };
            }

            return new { success = false };
        }
        public bool Update(ServerData serverData)
        {
            using (var session = NHibernateHelper.OpenSession())
            {
                using (var transaction = session.BeginTransaction())
                {
                    session.SaveOrUpdate(serverData);
                    try
                    {
                        transaction.Commit();
                    }
                    catch (Exception)
                    {

                        throw;
                    }

                }
                return true;
            }
        }
Example #37
0
	public void DisconnectCleanUp(bool internetAccess = false)
	{	
		// Hide the server (change the fields things like "closed"
		this.HideServerFromMasterServer(internetAccess);
		
		// Clear the ServerData
		this.ServerData = new ServerData();

		// Then disconnect because we need to have the server running to `MasterServer.RegisterHost` when we hide
		Network.Disconnect();

		// No longer registered
		this.ServerRegistered = false;

	}
Example #38
0
	public void HideServerFromMasterServer(bool internetAccess = false)
	{
		// This basically does UnregisterHost() since `MasterServer.UnregisterHost();` doesn't work
		if(Network.isServer && !this.ServerData.isLan)
		{
			if(internetAccess)
			{
				ServerData closedServerData = new ServerData();
				closedServerData.status = ServerData.ServerStatusCode.Closed;
				closedServerData.serverName = "nojoin";
				closedServerData.description = "closed";
				closedServerData.playerLimit = -1;
				closedServerData.map = "nomap";
				closedServerData.gameType = "nogametype";
				MasterServer.RegisterHost(this.uniqueGameName, closedServerData.serverName, closedServerData.ToSepString());
				
				// Then unregister the host, but this doesn't work...
				MasterServer.UnregisterHost();
			}
		}

	}
 /// <summary>
 /// Creates a new <see cref="GENAServerController"/>.
 /// </summary>
 /// <param name="serverData">Global UPnP server data structure.</param>
 public GENAServerController(ServerData serverData)
 {
   _serverData = serverData;
   _expirationTimer = new Timer(OnExpirationTimerElapsed, null, TIMER_INTERVAL, TIMER_INTERVAL);
   _notificationTimer = new Timer(OnNotificationTimerElapsed, null, Timeout.Infinite, Timeout.Infinite);
 }
 public AliveMessageSender(ServerData serverData)
 {
   _serverData = serverData;
 }
Example #41
0
	void StartServer(bool isInternetAvailable, string serverName, bool isLan, string serverPassword, int serverMaxPlayers, string serverDescription, string serverMap, string serverGameType)
	{
		// `isInternetAvailable`: 
		//		Only useful if you are trying to make an online game
		//		Whether we can use nat punchthrough 
		//		Whether we can register on the master server


		serverMaxPlayers = Mathf.Clamp(serverMaxPlayers, 1, 32);
		
		// We will use this later on when the game starts
		this.gameManager.SelectedLevel = serverMap;
		
		Network.InitializeSecurity();
		Network.incomingPassword = serverPassword;
		Network.maxConnections = serverMaxPlayers;
		bool useNat = !isLan && !Network.HavePublicAddress() && isInternetAvailable;
		
		NetworkConnectionError? error = null;
		int portIndex = 0;
		int port = this.serverPorts[portIndex];
		while((error == null || error != NetworkConnectionError.NoError) && portIndex < this.serverPorts.Length)
		{
			port = this.serverPorts[portIndex];
			
			error = Network.InitializeServer(serverMaxPlayers-1, port, useNat);
			
			this.serverPort = port;
			
			
			portIndex++;
		}
		
		
		
		// Only register the server if we had no problem setting it up
		if(error == NetworkConnectionError.NoError)
		{
			Debug.Log("Running Server on Port: " + this.serverPort);
			
			ServerData sData = new ServerData();
			sData.ip = Network.player.ipAddress;
			sData.port = this.serverPort;
			sData.useNat = useNat;
			sData.guid = Network.player.guid;
			
			sData.serverName = serverName;
			sData.description = serverDescription;
			
			sData.status = ServerData.ServerStatusCode.Open;
			sData.isLan = isLan;
			
			sData.pwProtected = serverPassword != "";
			sData.connectedPlayers = 1 + Network.connections.Length; // Add 1 for ourselves
			sData.playerLimit = serverMaxPlayers;
			
			sData.map = serverMap;
			sData.gameType = serverGameType;
			
			this.ServerData = sData;
			
			
			if(!isLan)
			{
				if(isInternetAvailable)
					MasterServer.RegisterHost(this.uniqueGameName, WWW.EscapeURL(serverName), this.ServerData.ToSepString());
				else
				{
					// You probably won't get here because you check for internet higher in the stack
					// TODO: Tell our host config dialog that you can't do that
					Debug.Log("Can't Register the server online: No access to the internet");
					this.OnServerRegisterAttempt(ServerCreationEventCode.MSRegistrationFailedNoInternet);
				}
			}
			else
			{
				// We need to inform the others on LAN about our game
				this.lanManager.StartListening();
				
				// We have essentially registered the server locally
				this.OnServerRegisterAttempt(ServerCreationEventCode.RegistrationSucceeded); // Fire Event
			}
		}
	}
Example #42
0
 private void AddAliveServer(ServerData server)
 {
     log.Append(String.Format("Showing {0}:{1}", server.name, server.id));
      aliveServers.AddItem(server, server.id);
      serverListView1.Add(server);
 }
Example #43
0
 public ServerSelectedEventArgs(ServerData serverSelected)
     : base()
 {
     this.server = serverSelected;
 }
Example #44
0
 private void InvokedAdd(ServerData server)
 {
     if (serverDataList.ContainsKey(server.id.ToString()))
     {
         serverDataList[server.id.ToString()] = server;
         RefreshTree();
     }
     else
     {
         serverDataList[serverToAdd.id.ToString()] = server;
         addServerNode(server);
     }
 }
Example #45
0
 private void FireOnServerSelected(ServerData server)
 {
     if (ServerSelected != null)
     {
         ServerSelected(this, new ServerSelectedEventArgs(server));
     }
 }
Example #46
0
        private void addServerNode(ServerData server)
        {
            TreeNode newNode = new TreeNode(server.name);

            TreeNode connectNode = new TreeNode("Connect");
            newNode.Nodes.Add(connectNode);
            nodesAndServerData[connectNode] = server;

            newNode.Nodes.Add(server.description);

            TreeNode sensorsNode = new TreeNode("Sensors");
            foreach (SensorDefinition sensor in server.sensors)
            {
                if (sensor.Range != 255)
                {
                    sensorsNode.Nodes.Add(sensor.Description);
                }
            }
            newNode.Nodes.Add(sensorsNode);
            this.Nodes.Add(newNode);
        }
Example #47
0
 public EventSubscription(string sid, DvService service, ICollection<string> callbackURLs, DateTime expiration,
     string httpVersion, bool subscriberSupportsUPnP11, EndpointConfiguration config, ServerData serverData)
 {
   _sid = sid;
   _service = service;
   _callbackURLs = callbackURLs;
   _expiration = expiration;
   _subscriberHTTPVersion = httpVersion;
   _subscriberSupportsUPnP11 = subscriberSupportsUPnP11;
   _config = config;
   _serverData = serverData;
   _notificationTimer = new Timer(OnNotificationTimerElapsed, null, Timeout.Infinite, Timeout.Infinite);
 }
Example #48
0
	public NetworkConnectionErrorResponse Connect(string guid, string pw)
	{
		Debug.Log("Trying to Connect");
		// Not all errors are immediate as Network.Connect is async
		// Also check for errors in OnFailedToConnect()
		NetworkConnectionError connectError;

		this.ServerData = this.CombinedServerList[guid];

		// Use nat punchthrough
		if(this.ServerData.useNat)
			connectError = Network.Connect(guid, pw);
		// Or just use IP, port
		else
			connectError = Network.Connect(this.ServerData.ip, this.ServerData.port, pw);


		// TODO: stuff with the message
		return this.GetResponseFromNetworkConnectionError(connectError);

	}
Example #49
0
 public void UpdateGUIServerList(ServerData[] serverList)
 {
     // Update the server browser with the new-found servers
     if(this.viewReady)
         this.m_View.View.TriggerEvent("updateServerList", serverList);
     Debug.Log("Updated serverlist UI: " + serverList.Length);
     this.NewServerBrowserMessage("Refreshed Server List");
 }
 public ByeByeMessageSender(ServerData serverData)
 {
   _serverData = serverData;
 }
 public SearchResultMessageSender(ServerData serverData, EndpointConfiguration localEndpointConfiguration, IPEndPoint receiverEndPoint)
 {
   _serverData = serverData;
   _localEndpointConfiguration = localEndpointConfiguration;
   _receiverEndPoint = receiverEndPoint;
 }
Example #52
0
 private void ProcessDescriptionMessage(Guid sender_id, TypedMessage message)
 {
     log.Append("ProcessDescriptionMessage", String.Format("Description from {0}", sender_id.ToString()));
      DescriptionMessage description = new DescriptionMessage(message.data);
      if (aliveServers.GetItem(sender_id) == null)
      {
     bool alreadySaved = DatabaseHelper.GetServerSaved(database, sender_id);
     ServerData serverData = new ServerData(sender_id, description.Name, description.Location, description.Description, description.Sensors, description.PictureBytes);
     if (alreadySaved == false)
     {
        DatabaseHelper.SaveServerConfigData(database, serverData);
     }
     AddAliveServer(serverData);
      }
      log.Append("ProcessDescriptionMessage", String.Format("Description from {0} at {1}", description.Name, sender_id.ToString()));
      //MessageBox.Show(String.Format("Description from {0} at {1}", description.Name, sender.ToString()));
 }
 /// <summary>
 /// Creates a new <see cref="SSDPServerController"/> for a <see cref="UPnPServer"/>.
 /// </summary>
 /// <param name="serverData">The UPnP server configuration data structure to use.</param>
 public SSDPServerController(ServerData serverData)
 {
   _serverData = serverData;
 }
Example #54
0
 public bool Equals(ServerData sData)
 {
     // Tried to put these in order of quickest to fail if differnt
     return sData != null
         && this.status == sData.status
         && this.guid == sData.guid
         && this.ip == sData.ip
         && this.port == sData.port
         && this.connectedPlayers == sData.connectedPlayers
         && this.useNat == sData.useNat
         && this.pwProtected == sData.pwProtected
         && this.serverName == sData.serverName
         && this.description == sData.description
         && this.playerLimit == sData.playerLimit
         && this.map == sData.map
         && this.gameType == sData.gameType
         && this.isLan == sData.isLan;
 }
Example #55
0
 public void Remove(ServerData server)
 {
     this.Remove(server.id);
 }
Example #56
0
    /// <summary>
    /// Creates the UPnP description document for this root device and all embedded devices.
    /// </summary>
    /// <param name="serverData">Current server data structure.</param>
    /// <param name="config">UPnP endpoint which will be used to create the endpoint specific information. The comment of
    /// <see cref="DeviceTreeURLGenerator"/> describes why URLs must be adapted for each UPnP endpoint.</param>
    /// <param name="culture">The culture to localize strings and URLs of the returned description document.</param>
    /// <returns>UPnP device description document for this root device and all embedded devices.</returns>
    public string BuildRootDeviceDescription(ServerData serverData, EndpointConfiguration config, CultureInfo culture)
    {
      StringBuilder result = new StringBuilder(10000);
      using (StringWriterWithEncoding stringWriter = new StringWriterWithEncoding(result, UPnPConsts.UTF8_NO_BOM))
      using (XmlWriter writer = XmlWriter.Create(stringWriter, UPnPConfiguration.DEFAULT_XML_WRITER_SETTINGS))
      {
        GenerateDescriptionDlgt dgh = DescriptionGenerateHook;
  
        writer.WriteStartDocument();
        writer.WriteStartElement(string.Empty, "root", UPnPConsts.NS_DEVICE_DESCRIPTION);
        if (dgh != null)
          dgh(writer, this, GenerationPosition.RootDeviceStart, config, culture);

        writer.WriteAttributeString("configId", config.ConfigId.ToString());
        writer.WriteStartElement("specVersion");
        writer.WriteElementString("major", UPnPConsts.UPNP_VERSION_MAJOR.ToString());
        writer.WriteElementString("minor", UPnPConsts.UPNP_VERSION_MINOR.ToString());
        writer.WriteEndElement(); // specVersion

        AddDeviceDescriptionsRecursive(writer, config, culture);
      
        if (dgh != null)
          dgh(writer, this, GenerationPosition.RootDeviceEnd, config, culture);

        writer.WriteEndElement(); // root
        writer.Close();
      }
      return result.ToString();
    }
 public UpdateMessageSender(ServerData serverData, int lastBootId, int nextBootId)
 {
   _serverData = serverData;
   _lastBootId = lastBootId;
   _nextBootId = nextBootId;
 }
Example #58
0
 private void InvokedAdd(ServerData server)
 {
     if (serverDataList.ContainsKey(server.id.ToString()))
     {
         serverDataList[server.id.ToString()] = serverToAdd;
         RefreshList();
     }
     else
     {
         serverDataList[server.id.ToString()] = serverToAdd;
         addServerItem(server);
     }
 }
        /// <summary>
        /// Switch the functionality of the practiceActivity
        /// </summary>
        private void SwitchMode(ServerData.TaskType newMode)
        {
            if (newMode == currentMode) return;

            // Hide the current mode if needed
            if (currentMode != ServerData.TaskType.None)
            {
                RunOnUiThread(() => { modeLayouts[currentMode].Visibility = ViewStates.Gone; });
            }

            currentMode = newMode;
            string modeName;

            modeNames.TryGetByFirst(newMode, out modeName);

            Title = modeName;

            switch (newMode)
            {
                case ServerData.TaskType.Pacing:
                    ChangeBpm(0);
                    metronBuffSize = AudioTrack.GetMinBufferSize(44100, ChannelOut.Mono, Encoding.Pcm16bit);
                    metronAudioBuffer = new short[metronBuffSize];
                    break;
                case ServerData.TaskType.Loudness:
                    break;
            }
        }
Example #60
0
    /// <summary>
    /// Creates the UPnP service description for this service.
    /// </summary>
    /// <param name="config">Endpoint configuration for that the SCPD document should be created.</param>
    /// <param name="serverData">Global server data structure.</param>
    /// <returns>UPnP service description document.</returns>
    public string BuildSCPDDocument(EndpointConfiguration config, ServerData serverData)
    {
      StringBuilder result = new StringBuilder(10000);
      using (StringWriterWithEncoding stringWriter = new StringWriterWithEncoding(result, UPnPConsts.UTF8_NO_BOM))
      using (XmlWriter writer = XmlWriter.Create(stringWriter, UPnPConfiguration.DEFAULT_XML_WRITER_SETTINGS))
      {
        writer.WriteStartDocument();
        writer.WriteStartElement(string.Empty, "scpd", UPnPConsts.NS_SERVICE_DESCRIPTION);
        // Datatype schema namespaces
        uint ct = 0;
        HashSet<string> schemaURIs = new HashSet<string>();
        foreach (DvStateVariable stateVariable in _stateVariables.Values)
        {
          DvDataType dataType = stateVariable.DataType;
          if (dataType is DvExtendedDataType)
          {
            string schemaURI = ((DvExtendedDataType) dataType).SchemaURI;
            if (schemaURIs.Contains(schemaURI))
              continue;
            schemaURIs.Add(schemaURI);
            writer.WriteAttributeString("xmlns", "dt" + ct++, null, schemaURI);
          }
        }
        writer.WriteAttributeString("configId", config.ConfigId.ToString());
        writer.WriteStartElement("specVersion");
        writer.WriteElementString("major", UPnPConsts.UPNP_VERSION_MAJOR.ToString());
        writer.WriteElementString("minor", UPnPConsts.UPNP_VERSION_MINOR.ToString());
        writer.WriteEndElement(); // specVersion

        ICollection<DvAction> actions = _actions.Values;
        if (actions.Count > 0)
        {
          writer.WriteStartElement("actionList");
          foreach (DvAction action in actions)
            action.AddSCPDDescriptionForAction(writer);
          writer.WriteEndElement(); // actionList
        }
        writer.WriteStartElement("serviceStateTable");
        foreach (DvStateVariable stateVariable in _stateVariables.Values)
          stateVariable.AddSCPDDescriptionForStateVariable(writer);
        writer.WriteEndElement(); // serviceStateTable
        writer.WriteEndElement(); // scpd
        writer.WriteEndDocument();
        writer.Close();
      }
      return result.ToString();
    }