public void ApplyValues( ) { serializedDimensionMode.Apply(); serializedPhysicsMode.Apply( ); serializedCollisionType.Apply( ); serializedAlphaCutOff.Apply( ); serializedPolygonizationAccuracy.Apply( ); serializedPolygonizeHoles.Apply( ); serializedRenderMesh.Apply( ); serializedUsePhysicBuildSettings.Apply( ); serializedRenderMeshAlphaCutOff.Apply( ); serializedRenderMeshPolygonizationAccuracy.Apply( ); serializedRenderMeshPolygonizeHoles.Apply( ); serializedOnlyBorder.Apply( ); serializedSubdivide.Apply( ); serializedSubdivisionCount.Apply( ); serializedIsPhysicsDirty.Apply( ); serializedRenderMeshGridHorizontalSubDivs.Apply( ); serializedRenderMeshGridVerticalSubDivs.Apply( ); }
public void ApplyValues( ) { serializedTexture.Apply( ); serializedTextureGUID.Apply( ); serializedAtlas.Apply( ); serializedSharedMaterial.Apply( ); serializedSpriteScale.Apply( ); serializedVertexColor.Apply( ); serializedExtrusionDepth.Apply( ); serializedIsKinematic.Apply( ); serializedPivotType.Apply( ); serializedPivotCustomCoords.Apply( ); serializedBoneInfluenceFalloff.Apply( ); serializedSkinQuality.Apply( ); }