public static OCBotMemory Reload(string CustomName = "OpenCollarBot") { if (!File.Exists(CustomName + ".json")) { return(new OCBotMemory()); // We Must comply with the Singleton Pattern } try { if (instance != null) { if (instance.SingletonInitialized) { return(Memory); } } } catch (Exception e) { } SerialManager sm = new SerialManager(); OCBotMemory ocb = sm.Read <OCBotMemory>(CustomName); ocb.CheckIntegrity(); return(ocb); }
public void OpenSerialPort() { if (port == null) { port = new SerialPort(); PortSetup(port, portName); } // Check if the port is already open if (!port.IsOpen) { port = new SerialPort(); PortSetup(port, portName); port.Open(); } port.DiscardInBuffer(); if (readThread == null || (readThread != null && !readThread.IsAlive)) { readThread = new Thread(() => SerialManager.Read(this)); readThread.Start(); } port.DiscardInBuffer(); }
private SerialManager GetSM(string EntName) { XmlDocument xd = new XmlDocument(); xd.Load("EntersConfig.xml"); XmlNode node = xd.SelectSingleNode("Enters"); if (node.ChildNodes.Count == 0) //如果没有找到下属节点,说明配置错误 { return(null); } XmlNodeList nl = node.ChildNodes; SerialManager sm = null; foreach (XmlNode nod in nl) { if (nod.Name == EntName) { SerialManager.Enters ent = (SerialManager.Enters)System.Enum.Parse(typeof(SerialManager.Enters), EntName); string val = ((XmlElement)nod).GetAttribute("value"); sm = new SerialManager(ent, val); return(sm); } } return(null); }
public void ClickedStartBtn() { int timer = (StaticVariableField.MinuteTimer * 60) + (StaticVariableField.SecondTimer); if (timer > 0) { createDomino.Create(timer); dominoTimerManager.StartDomino(timer); //cameraMove.CameraStart(); mainCanvas.enabled = false; } else { if (!StaticVariableField.StartVibeFlag_bool) { SerialManager.Write("7"); StaticVariableField.StartVibeFlag_bool = true; } else { SerialManager.Write("8"); StaticVariableField.StartVibeFlag_bool = false; } } SelectSE_Play(); }
public override void LoadContent() { if (Content == null) { Content = new ContentManager(XnaDartsGame.ScreenManager.Game.Services, @"Content"); } _background = Content.Load <Texture2D>(@"Images\Backgrounds\AbstractBackground"); // XnaDartsGame.Options.Theme SerialManager.Instance().OnDartRegistered = _registerDart; SerialManager.Instance().OnDartHit = null; _dartboard = new Dartboard(); _dartboard.LoadContent(Content); _dartboard.OnSegmentClicked += _registerDart; _dartboard.Scale = 0.5f; _playerChangeScreen = new PlayerChangeScreen("Player Change", TimeSpan.FromSeconds(XnaDartsGame.Options.PlayerChangeTimeout)); _playerChangeScreen.LoadContent(); _playerChangeScreen.OnTimeout += _playerChange; _throwDartsScreen = new TimeoutScreen(Mode.CurrentPlayer.Name + " throw darts!", TimeSpan.FromSeconds(3)); _newRoundTimeoutScreen = new TimeoutScreen("Round 1", TimeSpan.FromSeconds(3)); _newRoundTimeoutScreen.OnTimeout += _startTurn; foreach (var drawableGameComponent in GuiComponents) { drawableGameComponent.LoadContent(Content); } _startGame(); }
private void ProcStartSend(object obj) { int index = (int)obj; FrameUnit frameUnit = FrameManager.CreateFrameUnit(0x03); byte[] frameData = new byte[20]; int frameLength = 0; try { SerialManager.Send(new byte[] { 0x18, 0x01 }, 0, 2); Thread.Sleep(500); SerialManager.Send(new byte[] { 0x03, (byte)(index + 1) }, 0, 2); string txt = ""; if (frameUnit.WaitData(15000)) { frameLength = frameUnit.ReadTotalData(frameData, frameData.Length); if (frameData[7] == 0x81) //返回成功 { } } ShowSendEnd(txt); } catch (ThreadAbortException) { } finally { FrameManager.DeleteFrameUnit(frameUnit); } }
private void ProcVersion() { FrameUnit frameUnit = FrameManager.CreateFrameUnit(0x01); byte[] frameData = new byte[20]; int frameLength = 0; try { SerialManager.Send(new byte[] { 0x01, 0x00 }, 0, 2); string txt = ""; if (frameUnit.WaitData(2000)) { frameLength = frameUnit.ReadTotalData(frameData, frameData.Length); if (frameData[4] == 0x77) //返回成功 { txt = "版本:" + frameData[6] + "." + frameData[7] + " 日期:" + frameData[8] + "月" + frameData[9] + "日"; } } ShowVersion(txt); } catch (ThreadAbortException) { } finally { FrameManager.DeleteFrameUnit(frameUnit); } }
/// <summary> /// If TCP client receive data from server /// </summary> /// <param name="data"></param> private static void TcpListenTask(byte[] data) { string dataStr = Encoding.ASCII.GetString(data); string[] itemStrings = dataStr.Split(Separators, StringSplitOptions.RemoveEmptyEntries); if (itemStrings[0] == "Motor") { SerialManager tempSerialManager = SerialManager.GetInstance(); SerialManager.SerialPortWithGuid port = tempSerialManager.GetPort(RaspberrySerial.PortGuid); byte[] serialBytes = new byte[8]; serialBytes[0] = 0x01; for (int i = 1; i < 5; i++) { serialBytes[i] = Convert.ToByte(itemStrings[i]); } int time = Convert.ToInt32(itemStrings[5]); serialBytes[5] = (byte)(time / 256); serialBytes[6] = (byte)(time % 256); serialBytes[7] = 0xFF; port.Send(serialBytes); } else if (itemStrings[0] == "AcquirePicture") { SendPicture(); } else { throw new NotImplementedException(); } }
public PhysicalBike(String COMPort, IX7DataListener listener) { Outgoing = new Queue <string>(); Manager = new SerialManager(listener, this, COMPort, 9600, 0); worker = new Thread(new ThreadStart(Manager.Start)); worker.Start(); }
// Start is called before the first frame update void Start() { if ((serial = gameObject.GetComponent <SerialManager>()) == null) { Debug.LogError("serial is NULL in ArdManager"); } }
public void Save(string CustomName) { //if (!File.Exists("OpenCollarBot.bdf")) return; SerialManager sm = new SerialManager(); sm.Write <OCGroupCaches>("GroupCache/" + CustomName, this); sm = null; }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.V)) { SerialManager.Write("9"); Debug.Log("9"); } }
public void Save(string CustomName = "OpenCollarBot") { //if (!File.Exists("OpenCollarBot.bdf")) return; SerialManager sm = new SerialManager(); sm.Write <OCBotMemory>(CustomName, this); sm = null; }
/// <summary> /// 获取对应进制下的序列号 /// </summary> /// <returns></returns> private string GetSNByEnter(SerialManager sm, int sn) { if (sm == null) { return(sn.ToString()); } return(sm.GetEnterString(sn)); }
/// <summary> /// 下传标准组态信息 /// 2017-04-14 调整至基类中 /// </summary> public virtual void SendStandardLinkageConfigInfo() { if (StandardLinkageConfigList != null) { if (StandardLinkageConfigList.Count > 0) { byte[] sendingData = AssemblePackageBC(StandardLinkageConfigList[0]); if (SendingCMD == "BC" && ReceivedBCConfirmCommand) //如果先前发送的BC命令,已收到66确认命令,则发送下一条数据 { //if (lstPackagesByteses.Count > 0) if (StandardLinkageConfigList.Count > 0) //移除已发送的数据 { StandardLinkageConfigList.RemoveAt(0); } if (StandardLinkageConfigList.Count > 0) //##edit { sendingData = AssemblePackageBC(StandardLinkageConfigList[0]); SendingCMD = "BC"; // log.Info("Send BC Message && 66:"); ReceivedBCConfirmCommand = false; SerialManager.WriteData(sendingData); } else { SetStatusForStandardLinkageConfigDownloaded(); SendingCMD = "BA"; //需要发送设置完成 SerialManager.WriteData(AssemblePackageBA()); ReceivedBAConfirmCommand = false; } } else //否则重发本条数据 { if (sendingData != null) { SendingCMD = "BC"; // log.Info("Send BC Message && Without 66:"); SerialManager.WriteData(sendingData); } } } else { Status = ControllerStatus.DataSended; StandardLinkageConfigDownloaded = true; } } else { Status = ControllerStatus.DataSended; StandardLinkageConfigDownloaded = true; } }
private void cancelScreen() { showOptionsSaveResult(); if (_hasChangedSerialSettings) { SerialManager.Instance().UpdateSerialPortPropertiesFromOptions(); } base.CancelScreen(); }
private void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } }
public void Update() { _lastKeyboarstState = _currentKeyboardState; _currentKeyboardState = Keyboard.GetState(); _lastMouseState = CurrentMouseState; CurrentMouseState = Mouse.GetState(); LastBoardButtonStates = CurrentBoardButtonStates; CurrentBoardButtonStates = SerialManager.Instance().ButtonStates; }
public void PlayFinishSE() { finishSE.Play(); if (StaticVariableField.StartVibeFlag_bool) { Debug.Log("SerialPort_SendMessege_EndAction"); //ドミノ終了時にバイブマンに送る信号 SerialManager.Write("8"); StaticVariableField.StartVibeFlag_bool = false; } }
/// <summary> /// Creates the form. /// </summary> public frmLobby() { InitializeComponent(); activeForm = null; leftBorderBtn = new Panel(); leftBorderBtn.Size = new Size(7, 90); pnlMenu.Controls.Add(leftBorderBtn); this.Text = string.Empty; this.ControlBox = false; this.DoubleBuffered = true; smr = new SerialManager <List <Robot> >(); smb = new SerialManager <List <MaterialBucket> >(); }
public void StartDomino(int settingTime) { timeCount_bool = true; ratchTime = settingTime; shotSECounter = (int)Mathf.Ceil((ratchTime) % 60); Debug.Log("RatchTime : " + ratchTime.ToString()); if (!StaticVariableField.StartVibeFlag_bool) { StaticVariableField.StartVibeFlag_bool = true; Debug.Log("SerialPort_SendMessege_StartAction"); //ドミノ開始時にバイブマンに送る信号 SerialManager.Write("7"); } }
public BindSegmentScreen(string text, IntPair selectedSegment) : base("Bind Segments", text, MessageBoxButtons.Cancel) { _clear.OnSelected += clear_OnSelected; SelectedSegment = selectedSegment; MenuItems.Items.Add(_clear); MenuItems.Items.Reverse(); //Want clear to end up at the top of the list so reverse SerialManager.Instance().OnDartRegistered = null; SerialManager.Instance().OnDartHit = handleDart; }
public static OCGroupCaches Reload(string CustomName) { if (!File.Exists("GroupCache/" + CustomName + ".json")) { return(new OCGroupCaches()); } SerialManager sm = new SerialManager(); OCGroupCaches ocb = sm.Read <OCGroupCaches>("GroupCache/" + CustomName); if (ocb == null) { return(new OCGroupCaches()); } return(ocb); }
// Use this for initialization void Start() { //temp_bullet.renderer.material.color(1, 1, 1, 0); gun = (GameObject.FindGameObjectWithTag("gun")); temp_bullet = (GameObject.FindGameObjectWithTag("EditorOnly")); temp_bullet.transform.parent = gun.transform; mySerialManager = new SerialManager(); mySerialManager.SetSerialPort("COM3"); mySerialManager.SetReadTimeout(100); mySerialManager.SetWriteTimeout(100); mySerialManager.SetSerialOpen(); i = 0; }
public IList <INVStockSerial> getSerialFromSerialIDS(string serialids) { IList <INVStockSerial> invss = new List <INVStockSerial>(); SerialManager sm = new SerialManager(); string[] serids = serialids.Split(','); foreach (string serid in serids) { if (serid != "") { invss.Add(sm.GetSerialByID(Convert.ToInt32(serid))); } } return(invss); }
// Use this for initialization void Start() { if (!serialManager) { serialManager = GameObject.Find("GameManager").GetComponent <SerialManager>(); } //Determine initial position based on Transform position = transform.position; //Setup camera variables cam = Camera.main; height = 2f * cam.orthographicSize; width = height * cam.aspect; turretScript = gameObject.GetComponentInChildren <TurretControl>(); }
public void ClickedSecondBtn_Up() { if (StaticVariableField.SecondTimer < MAXSECONDTIME) { StaticVariableField.SecondTimer += SECOND; } else { StaticVariableField.SecondTimer = MINSECONDTIME; } if (StaticVariableField.StartVibeFlag_bool) { SerialManager.Write("8"); StaticVariableField.StartVibeFlag_bool = false; } TimeTextChange(); SelectSE_Play(); }
public void ClickedMinuteBtn_Down() { if (StaticVariableField.MinuteTimer > MINMINUTETIME) { StaticVariableField.MinuteTimer -= MINUTE; } else { StaticVariableField.MinuteTimer = MAXMINUTETIME; } if (StaticVariableField.StartVibeFlag_bool) { SerialManager.Write("8"); StaticVariableField.StartVibeFlag_bool = false; } TimeTextChange(); SelectSE_Play(); }
private async void Setup() { Logger.Log("Welcome to AstroPi!"); Logger.Log("Configuring input manager..."); _inputManager = new InputManger { OnInputRecieved = InputRecieved }; Logger.Log("Configuring serial manager..."); await SerialManager.Initialize(); Logger.Log("AstroPi ready!"); }
// Update is called once per frame void Update() { if (!PhotonNetwork.isMasterClient) { switch (VibeManStates.WriteNumber) { case "9": { if (!vibe) { SerialManager.Write("9"); Debug.Log("Vibe!!"); vibe = true; } StartCoroutine("Delay_Client_Write9"); VibeManStates.WriteNumber = ""; m_photonView.RPC("ResetWriteNumber", PhotonTargets.MasterClient); break; } case "8": { if (!vibe) { SerialManager.Write("8"); Debug.Log("Vibe!!"); vibe = true; } StartCoroutine("Delay_Client_Write8"); VibeManStates.WriteNumber = ""; m_photonView.RPC("ResetWriteNumber", PhotonTargets.MasterClient); break; } } } /*else if(PhotonNetwork.isMasterClient) * { * if(Input.GetButtonDown("Fire1") || Input.GetKeyDown(KeyCode.Space) || Input.GetMouseButtonDown(0) || Input.GetKeyDown(KeyCode.KeypadEnter)) * { * ClickedVibeBtn(); * } * }*/ }