Example #1
0
    void OnFingerMoveBack(FingerMotionEvent e)
    {
        GameObject selection = e.Selection;

        if (selection == null)
        {
            return;
        }

        SenseGuesture sense = selection.GetComponent <SenseGuesture>();

        if (sense != null)
        {
            sense.DealOnFingerMotion(e);
        }
    }