Example #1
0
 // Use this for initialization
 void Start()
 {
     animator       = GetComponent <Animator>();
     animator2      = otherScroll1.GetComponent <Animator>();
     animator3      = otherScroll2.GetComponent <Animator>();
     scrollDisplay  = GetComponent <ScrollDisplay>();
     scrollDisplay2 = otherScroll1.GetComponent <ScrollDisplay>();
     scrollDisplay3 = otherScroll2.GetComponent <ScrollDisplay>();
 }
    // Start is called before the first frame update
    void Start()
    {
        scrollDisplay1 = scroll1.GetComponent <ScrollDisplay>();
        scrollDisplay2 = scroll2.GetComponent <ScrollDisplay>();
        scrollDisplay3 = scroll3.GetComponent <ScrollDisplay>();

        scrollAnimator1 = scroll1.GetComponent <Animator>();
        scrollAnimator2 = scroll2.GetComponent <Animator>();
        scrollAnimator3 = scroll3.GetComponent <Animator>();
    }
    public void assignScroll(Scroll deckScroll1, Scroll deckScroll2, Scroll deckScroll3)
    {
        scrollDisplay1 = scroll1.GetComponent <ScrollDisplay>();
        scrollDisplay2 = scroll2.GetComponent <ScrollDisplay>();
        scrollDisplay3 = scroll3.GetComponent <ScrollDisplay>();

        scrollDisplay1.scroll = deckScroll1;
        scrollDisplay2.scroll = deckScroll2;
        scrollDisplay3.scroll = deckScroll3;

        scrollDisplay1.setInfo();
        scrollDisplay2.setInfo();
        scrollDisplay3.setInfo();
    }