/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); //Load Screen Content ScreenService screenManager = Services.GetService <ScreenService>(); screenManager.LoadContent(Content); screenManager.GraphicsDevice = GraphicsDevice; screenManager.SpriteBatch = _spriteBatch; }