/// <summary> /// Constructeur /// </summary> /// <param name="game"></param> public Screen(Game game, SpriteBatch spriteBatch) : base(game) { _SpriteBatch = spriteBatch; //1 - Couche métier _ScreenBusiness = new ScreenService(); //2 - Récupérer les informations projet _MenuData = _ScreenBusiness.GetMenuData(); _ProjectData = _ScreenBusiness.GetProjectData(); _TerminologyData = _ScreenBusiness.GetTerminologyData(); }