public static IEnumerator TypeIn(this ScoreMenuHandlers InputSpace, string Message, float StartDelay, float TypeDelay) { yield return(new WaitForSeconds(StartDelay)); for (int i = 0; i < Message.Length + 1; ++i) { InputSpace.EndScoreText.text = Message.Substring(0, i); yield return(new WaitForSeconds(TypeDelay)); } }
void Awake() { Global.Instance = new Global(); if (FindObjectOfType <DiscoSetting>().IsDisco) { Global.Instance.IsDisco = true; Camera.main.gameObject.GetComponent <AudioSource>().clip = FindObjectOfType <DiscoSetting>().DiscoClip; } ScoreMenu = FindObjectOfType <ScoreMenuHandlers>(); InitialSpeed = Global.Instance.Speed; }
void Awake() { Global.Instance = new Global(); if(FindObjectOfType<DiscoSetting>().IsDisco) { Global.Instance.IsDisco = true; Camera.main.gameObject.GetComponent<AudioSource>().clip = FindObjectOfType<DiscoSetting>().DiscoClip; } ScoreMenu = FindObjectOfType<ScoreMenuHandlers>(); InitialSpeed = Global.Instance.Speed; }
void Awake() { _discosetting = FindObjectOfType <DiscoSetting>(); Global.Instance = new Global(); /* if (_discosetting.IsDisco == true) * { * Global.Instance.IsDisco = true; * print("global: " + Global.Instance.IsDisco); * if (Global.Instance.IsDisco) * { * _discosetting.IsDisco = true; * print("the if statement where discosetting.disco = true returns: " + _discosetting.IsDisco); * Camera.main.gameObject.GetComponent<AudioSource>().clip = FindObjectOfType<DiscoSetting>().DiscoClip; * } * * }*/ ScoreMenu = FindObjectOfType <ScoreMenuHandlers>(); InitialSpeed = Global.Instance.Speed; }