Example #1
0
 public Scientrace.LightSource setTestLightFromXData(XElement xlight,
                                                     Scientrace.Object3dEnvironment env)
 {
     Scientrace.LightSource retLight = new Scientrace.TestLight(env, Scientrace.DistributionPattern.RandomUniformDensityCircle,             //ProjectedSpiralGrid,
                                                                Scientrace.SpatialDistribution.UniformProjections, new Scientrace.NonzeroVector(1, 0, 0),
                                                                2 * Math.PI / 180, 3);
     retLight.minimum_intensity_fraction = 0.2;
     return(retLight);
 }
        public Scientrace.LightSource setTestLightFromXData(XElement xlight,
												Scientrace.Object3dEnvironment env)
        {
            Scientrace.LightSource retLight = new Scientrace.TestLight(env, Scientrace.DistributionPattern.RandomUniformDensityCircle, //ProjectedSpiralGrid,
                Scientrace.SpatialDistribution.UniformProjections, new Scientrace.NonzeroVector(1,0,0),
                2*Math.PI/180, 3);
            retLight.minimum_intensity_fraction = 0.2;
            return retLight;
        }