public void TestFlyingAnimation()
        {
            TestHelpers.InMethod();
//            log4net.Config.XmlConfigurator.Configure();

            TestScene     scene = new SceneHelpers().SetupScene();
            ScenePresence sp    = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));

            sp.Flying = true;
            sp.PhysicsCollisionUpdate(new CollisionEventUpdate());

            Assert.That(sp.Animator.CurrentMovementAnimation, Is.EqualTo("HOVER"));
        }