/// <summary>
        ///     Parses ad request
        /// </summary>
        /// <param name="request"></param>
        /// <param name="response"></param>
        /// <param name="AgentId"></param>
        /// <returns></returns>
        public byte[] ProcessAdd(Stream request, OSHttpResponse response, UUID AgentId)
        {
            IScenePresence avatar;

            if (!m_scene.TryGetScenePresence(AgentId, out avatar))
            {
                return(MainServer.BlankResponse);
            }

            OSDMap r = (OSDMap)OSDParser.Deserialize(HttpServerHandlerHelpers.ReadFully(request));
            UploadObjectAssetMessage message = new UploadObjectAssetMessage();

            try
            {
                message.Deserialize(r);
            }
            catch (Exception ex)
            {
                MainConsole.Instance.Error("[UploadObjectAssetModule]: Error de-serializing message " + ex);
                message = null;
            }

            if (message == null)
            {
                response.StatusCode = 400; //501; //410; //404;
                return
                    (Encoding.UTF8.GetBytes(
                         "<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>"));
            }

            Vector3    pos     = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
            Quaternion rot     = Quaternion.Identity;
            Vector3    rootpos = Vector3.Zero;

            SceneObjectGroup rootGroup = null;

            SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
            for (int i = 0; i < message.Objects.Length; i++)
            {
                UploadObjectAssetMessage.Object obj = message.Objects[i];
                PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();

                if (i == 0)
                {
                    rootpos = obj.Position;
                }


                // Combine the extraparams data into it's ugly blob again....
                //int bytelength = 0;
                //for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
                //{
                //    bytelength += obj.ExtraParams[extparams].ExtraParamData.Length;
                //}
                //byte[] extraparams = new byte[bytelength];
                //int position = 0;


                //for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
                //{
                //    Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position,
                //                     obj.ExtraParams[extparams].ExtraParamData.Length);
                //
                //    position += obj.ExtraParams[extparams].ExtraParamData.Length;
                // }

                //pbs.ExtraParams = extraparams;
                foreach (UploadObjectAssetMessage.Object.ExtraParam extraParam in obj.ExtraParams)
                {
                    switch ((ushort)extraParam.Type)
                    {
                    case (ushort)ExtraParamType.Sculpt:
                        Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0);

                        pbs.SculptEntry = true;

                        pbs.SculptTexture = obj.SculptID;
                        pbs.SculptType    = (byte)sculpt.Type;

                        break;

                    case (ushort)ExtraParamType.Flexible:
                        Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0);
                        pbs.FlexiEntry    = true;
                        pbs.FlexiDrag     = flex.Drag;
                        pbs.FlexiForceX   = flex.Force.X;
                        pbs.FlexiForceY   = flex.Force.Y;
                        pbs.FlexiForceZ   = flex.Force.Z;
                        pbs.FlexiGravity  = flex.Gravity;
                        pbs.FlexiSoftness = flex.Softness;
                        pbs.FlexiTension  = flex.Tension;
                        pbs.FlexiWind     = flex.Wind;
                        break;

                    case (ushort)ExtraParamType.Light:
                        Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0);
                        pbs.LightColorA    = light.Color.A;
                        pbs.LightColorB    = light.Color.B;
                        pbs.LightColorG    = light.Color.G;
                        pbs.LightColorR    = light.Color.R;
                        pbs.LightCutoff    = light.Cutoff;
                        pbs.LightEntry     = true;
                        pbs.LightFalloff   = light.Falloff;
                        pbs.LightIntensity = light.Intensity;
                        pbs.LightRadius    = light.Radius;
                        break;

                    case 0x40:
                        pbs.ReadProjectionData(extraParam.ExtraParamData, 0);
                        break;
                    }
                }
                pbs.PathBegin        = (ushort)obj.PathBegin;
                pbs.PathCurve        = (byte)obj.PathCurve;
                pbs.PathEnd          = (ushort)obj.PathEnd;
                pbs.PathRadiusOffset = (sbyte)obj.RadiusOffset;
                pbs.PathRevolutions  = (byte)obj.Revolutions;
                pbs.PathScaleX       = (byte)obj.ScaleX;
                pbs.PathScaleY       = (byte)obj.ScaleY;
                pbs.PathShearX       = (byte)obj.ShearX;
                pbs.PathShearY       = (byte)obj.ShearY;
                pbs.PathSkew         = (sbyte)obj.Skew;
                pbs.PathTaperX       = (sbyte)obj.TaperX;
                pbs.PathTaperY       = (sbyte)obj.TaperY;
                pbs.PathTwist        = (sbyte)obj.Twist;
                pbs.PathTwistBegin   = (sbyte)obj.TwistBegin;
                pbs.HollowShape      = (HollowShape)obj.ProfileHollow;
                pbs.PCode            = (byte)PCode.Prim;
                pbs.ProfileBegin     = (ushort)obj.ProfileBegin;
                pbs.ProfileCurve     = (byte)obj.ProfileCurve;
                pbs.ProfileEnd       = (ushort)obj.ProfileEnd;
                pbs.Scale            = obj.Scale;
                pbs.State            = 0;
                SceneObjectPart prim = new SceneObjectPart(AgentId, pbs, obj.Position, obj.Rotation,
                                                           Vector3.Zero, obj.Name)
                {
                    UUID      = UUID.Random(),
                    CreatorID = AgentId,
                    OwnerID   = AgentId,
                    GroupID   = obj.GroupID
                };
                prim.LastOwnerID  = prim.OwnerID;
                prim.CreationDate = Util.UnixTimeSinceEpoch();
                prim.Name         = obj.Name;
                prim.Description  = "";

                prim.PayPrice[0] = -2;
                prim.PayPrice[1] = -2;
                prim.PayPrice[2] = -2;
                prim.PayPrice[3] = -2;
                prim.PayPrice[4] = -2;
                Primitive.TextureEntry tmp =
                    new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));

                for (int j = 0; j < obj.Faces.Length; j++)
                {
                    UploadObjectAssetMessage.Object.Face face = obj.Faces[j];

                    Primitive.TextureEntryFace primFace = tmp.CreateFace((uint)j);

                    primFace.Bump       = face.Bump;
                    primFace.RGBA       = face.Color;
                    primFace.Fullbright = face.Fullbright;
                    primFace.Glow       = face.Glow;
                    primFace.TextureID  = face.ImageID;
                    primFace.Rotation   = face.ImageRot;
                    primFace.MediaFlags = ((face.MediaFlags & 1) != 0);

                    primFace.OffsetU    = face.OffsetS;
                    primFace.OffsetV    = face.OffsetT;
                    primFace.RepeatU    = face.ScaleS;
                    primFace.RepeatV    = face.ScaleT;
                    primFace.TexMapType = (MappingType)(face.MediaFlags & 6);
                }
                pbs.TextureEntry = tmp.GetBytes();
                prim.Shape       = pbs;
                prim.Scale       = obj.Scale;

                SceneObjectGroup grp = new SceneObjectGroup(prim, m_scene);

                prim.ParentID = 0;
                if (i == 0)
                {
                    rootGroup = grp;
                }

                grp.AbsolutePosition = obj.Position;
                prim.SetRotationOffset(true, obj.Rotation, true);

                grp.RootPart.IsAttachment = false;

                string reason;
                if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos, out reason))
                {
                    m_scene.SceneGraph.AddPrimToScene(grp);
                    grp.AbsolutePosition = obj.Position;
                }
                else
                {
                    //Stop now then
                    avatar.ControllingClient.SendAlertMessage("You do not have permission to rez objects here: " +
                                                              reason);
                    return(MainServer.BlankResponse);
                }
                allparts[i] = grp;
            }

            if (rootGroup != null)
            {
                for (int j = 1; j < allparts.Length; j++)
                {
                    rootGroup.LinkToGroup(allparts [j]);
                }

                rootGroup.ScheduleGroupUpdate(PrimUpdateFlags.ForcedFullUpdate);
                pos = m_scene.SceneGraph.GetNewRezLocation(Vector3.Zero, rootpos, UUID.Zero, rot, 1, 1, true,
                                                           allparts [0].GroupScale(), false);
            }
            else
            {
                MainConsole.Instance.Error("[UploadObjectAssetModule]: Unable to locate root group!");
            }

            OSDMap map = new OSDMap();

            map["local_id"] = allparts[0].LocalId;
            return(OSDParser.SerializeLLSDXmlBytes(map));
        }