Example #1
0
    public void GameChange_PopupChange_ToAl()
    {
        _NowGameOm = false;
        _SoundMng.EffectSoundPlay("change");
        _ChangeGameEffect_ToAl.Init(3.0f);
        for (int i = 0; i < _Stones.Count; i++)
        {
            _Stones[i].SetRigidbodyOn();
        }
        _SceneMng.OpenAlGamePopup();
        _SceneMng.CloseOmGamePopup();
        _OmGameUI.SetActive(false);
        _AlGameUI.SetActive(true);

        _AlGameMng.GameStart();
    }