void OnMouseUpAsButton() { Scene2Global.Show(Scene2Global.leftHandPi); Scene2Global.Hide(Scene2Global.leftHand); Scene2Global.leftHandPiAlpha.ChangeVisible(true); Scene2Global.leftHandAlpha.ChangeVisible(false); }
public void OnMouseUpAsButton() { Scene2Global.Show(Scene2Global.rightHandXian); Scene2Global.Hide(Scene2Global.RightHand); Scene2Global.rightHandXianAlpha.ChangeVisible(true); Scene2Global.rightHandAlpha.ChangeVisible(false); }
void Reset2Hands() { Scene2Global.leftHand.transform.position = Scene2Global.leftHandPos; Scene2Global.RightHand.transform.position = Scene2Global.rightHandPos; Scene2Global.rightHandXian.transform.position = Scene2Global.rightHandXianPos; Scene2Global.leftHandPi.transform.position = Scene2Global.leftHandPiPos; Scene2Global.twoHandsAlpha.ChangeVisible(false); Scene2Global.leftHandAlpha.ChangeVisible(true); Scene2Global.rightHandAlpha.ChangeVisible(true); Scene2Global.Show(Scene2Global.leftHand); Scene2Global.Show(Scene2Global.RightHand); }
void ShowBg2() { Scene2Global.Show(Scene2Global.bg2); Scene2Global.bg2Alpha.ChangeVisible(true); }